mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	- Removed 'version' field from serialize() method - Handler classes - Binary(De)Serializer now have 'version' field - Serialization versioning now uses named enum Save compatibility with 1.4.X saves should be intact
		
			
				
	
	
		
			34 lines
		
	
	
		
			690 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			690 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * SiegeInfo.h, part of VCMI engine
 | |
|  *
 | |
|  * Authors: listed in file AUTHORS in main folder
 | |
|  *
 | |
|  * License: GNU General Public License v2.0 or later
 | |
|  * Full text of license available in license.txt file, in main folder
 | |
|  *
 | |
|  */
 | |
| #pragma once
 | |
| #include "../GameConstants.h"
 | |
| 
 | |
| VCMI_LIB_NAMESPACE_BEGIN
 | |
| 
 | |
| //only for use in BattleInfo
 | |
| struct DLL_LINKAGE SiegeInfo
 | |
| {
 | |
| 	std::map<EWallPart, EWallState> wallState;
 | |
| 	EGateState gateState;
 | |
| 
 | |
| 	SiegeInfo();
 | |
| 
 | |
| 	// return EWallState decreased by value of damage points
 | |
| 	static EWallState applyDamage(EWallState state, unsigned int value);
 | |
| 
 | |
| 	template <typename Handler> void serialize(Handler &h)
 | |
| 	{
 | |
| 		h & wallState;
 | |
| 		h & gateState;
 | |
| 	}
 | |
| };
 | |
| 
 | |
| VCMI_LIB_NAMESPACE_END
 |