mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-04 09:42:40 +02:00
55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
/*
|
|
* CArtifactsOfHeroKingdom.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "CArtifactsOfHeroKingdom.h"
|
|
|
|
#include "Buttons.h"
|
|
|
|
#include "../CPlayerInterface.h"
|
|
|
|
#include "../../CCallback.h"
|
|
|
|
CArtifactsOfHeroKingdom::CArtifactsOfHeroKingdom(ArtPlaceMap ArtWorn, std::vector<ArtPlacePtr> Backpack,
|
|
std::shared_ptr<CButton> leftScroll, std::shared_ptr<CButton> rightScroll)
|
|
{
|
|
artWorn = ArtWorn;
|
|
backpack = Backpack;
|
|
leftBackpackRoll = leftScroll;
|
|
rightBackpackRoll = rightScroll;
|
|
|
|
for(auto artPlace : artWorn)
|
|
{
|
|
artPlace.second->slot = artPlace.first;
|
|
artPlace.second->setArtifact(nullptr);
|
|
artPlace.second->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
|
|
artPlace.second->rightClickCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
|
|
}
|
|
for(auto artPlace : backpack)
|
|
{
|
|
artPlace->setArtifact(nullptr);
|
|
artPlace->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
|
|
artPlace->rightClickCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
|
|
}
|
|
leftBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, -1));
|
|
rightBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, +1));
|
|
}
|
|
|
|
void CArtifactsOfHeroKingdom::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
|
|
{
|
|
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
|
|
}
|
|
|
|
void CArtifactsOfHeroKingdom::pickUpArtifact(CHeroArtPlace & artPlace)
|
|
{
|
|
LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero, artPlace.slot),
|
|
ArtifactLocation(curHero, ArtifactPosition::TRANSITION_POS));
|
|
}
|
|
|