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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-06 00:24:11 +02:00
vcmi/client/BattleInterface
Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up.
- - mostly remove usage of (de)activateSomething functions
- - CIntObject's can be safely deleted in active state or without removing from parent first
- - Added CWindowObject to use as base of all windows (will be required for such features as shadows)

Report any crashes or glitches - it should not cause any issues apart from more console output. 

TODO:
- remove redundant (de)activate and show(All) calls
- decrease usage of blitAtLoc\printAtLoc methods
- switch all windows to new base
2012-06-02 15:16:54 +00:00
..
CBattleAnimations.cpp - vcmi can be compiled with clang-3.1 2012-05-27 19:06:35 +00:00
CBattleAnimations.h - fixes for gcc-4.7 2012-04-08 10:34:23 +00:00
CBattleInterface.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CBattleInterface.h - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CBattleInterfaceClasses.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CBattleInterfaceClasses.h - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CCreatureAnimation.cpp - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
CCreatureAnimation.h