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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up.
- - mostly remove usage of (de)activateSomething functions
- - CIntObject's can be safely deleted in active state or without removing from parent first
- - Added CWindowObject to use as base of all windows (will be required for such features as shadows)

Report any crashes or glitches - it should not cause any issues apart from more console output. 

TODO:
- remove redundant (de)activate and show(All) calls
- decrease usage of blitAtLoc\printAtLoc methods
- switch all windows to new base
2012-06-02 15:16:54 +00:00
..
BattleInterface - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
UIFramework - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CAdvmapInterface.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CAdvmapInterface.h - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CAnimation.cpp - fixed some extra warnings. Mostly harmless. 2012-05-28 19:29:32 +00:00
CAnimation.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CBitmapHandler.cpp - fixed #982: 2012-05-27 14:07:12 +00:00
CBitmapHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CCastleInterface.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CCastleInterface.h - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CConfigHandler.cpp - pregame will use same resolution as main game 2012-05-18 17:35:46 +00:00
CConfigHandler.h Compile fix for #847 2012-01-12 20:41:32 +00:00
CCreatureWindow.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CCreatureWindow.h - fixed some extra warnings. Mostly harmless. 2012-05-28 19:29:32 +00:00
CDefHandler.cpp - hopefully better town development for AI 2012-05-19 16:22:34 +00:00
CDefHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CGameInfo.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CGameInfo.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CHeroWindow.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CHeroWindow.h - Basic Commander window 2012-05-16 17:29:05 +00:00
CKingdomInterface.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CKingdomInterface.h - fixes for gcc-4.7 2012-04-08 10:34:23 +00:00
Client.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
Client.h Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
CMessage.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CMessage.h - removed usage of Graphics in several places (Components and hero window). 2012-05-13 15:04:21 +00:00
CMT.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CMusicBase.h - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
CMusicHandler.cpp - pregame will use same resolution as main game 2012-05-18 17:35:46 +00:00
CMusicHandler.h * Replaced boost::shared_ptr with std::shared_ptr. 2012-03-06 16:59:55 +00:00
CPlayerInterface.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CPlayerInterface.h - pregame will use same resolution as main game 2012-05-18 17:35:46 +00:00
CPreGame.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CPreGame.h - fixed #967 2012-05-26 17:59:00 +00:00
CSndHandler.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSndHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSoundBase.h - pregame will use same resolution as main game 2012-05-18 17:35:46 +00:00
CSpellWindow.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
CSpellWindow.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CVideoHandler.cpp - possibly fixed #966 and #958 2012-05-25 11:49:56 +00:00
CVideoHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
FontBase.h - pregame will use same resolution as main game 2012-05-18 17:35:46 +00:00
FunctionList.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Graphics.cpp - fixed #982: 2012-05-27 14:07:12 +00:00
Graphics.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
GUIClasses.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
GUIClasses.h - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
Makefile.am (linux-only) 2012-06-01 17:28:05 +00:00
Makefile.in (linux-only) 2012-06-01 17:28:05 +00:00
mapHandler.cpp - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
mapHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
NetPacksClient.cpp * Implemented Moat functionality during siege (stops movement and deals dmg) 2012-05-18 20:50:16 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDL_framerate.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
SDL_framerate.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00
VCMI_client.rc * fixed previous fix 2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj * Implemented Moat functionality during siege (stops movement and deals dmg) 2012-05-18 20:50:16 +00:00
VCMI_client.vcxproj.filters * Implemented Moat functionality during siege (stops movement and deals dmg) 2012-05-18 20:50:16 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
vcmiclient.desktop (linux-only) 2012-06-01 17:28:05 +00:00
vcmiclient.png (linux-only) 2012-06-01 17:28:05 +00:00