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BuildingBehavior.cpp
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Update BuildingBehavior.cpp
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2024-09-10 23:42:51 +02:00 |
BuildingBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
BuyArmyBehavior.cpp
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Update BuyArmyBehavior.cpp
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2024-09-12 20:07:22 +02:00 |
BuyArmyBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
CaptureObjectsBehavior.cpp
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expose safeAttackRatio to AI config
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2024-11-28 11:53:51 +00:00 |
CaptureObjectsBehavior.h
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
ClusterBehavior.cpp
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
ClusterBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
DefenceBehavior.cpp
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expose safeAttackRatio to AI config
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2024-11-28 11:53:51 +00:00 |
DefenceBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
ExplorationBehavior.cpp
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Update ExplorationBehavior.cpp
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2024-07-24 15:40:20 +02:00 |
ExplorationBehavior.h
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
GatherArmyBehavior.cpp
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expose safeAttackRatio to AI config
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2024-11-28 11:53:51 +00:00 |
GatherArmyBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
RecruitHeroBehavior.cpp
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Update RecruitHeroBehavior.cpp
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2024-10-20 16:37:03 +02:00 |
RecruitHeroBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
StartupBehavior.cpp
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NKAI: rewardables
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2024-07-07 21:58:39 +03:00 |
StartupBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
StayAtTownBehavior.cpp
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Going to town when nothing to do.
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2024-09-06 22:14:59 +02:00 |
StayAtTownBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |