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Heroes with conquest-tasks will only endanger themselves to be killed when they can execute a conquest in the same turn. Heroes with other tasks will dismiss any tasks except of defending when they'd be within one turn of an enemy hero that could kill them. |
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.. | ||
Analyzers | ||
Behaviors | ||
Engine | ||
Goals | ||
Helpers | ||
Markers | ||
Pathfinding | ||
AIGateway.cpp | ||
AIGateway.h | ||
AIUtility.cpp | ||
AIUtility.h | ||
CMakeLists.txt | ||
main.cpp | ||
pforeach.h | ||
StdInc.cpp | ||
StdInc.h |