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92 lines
2.6 KiB
C++
92 lines
2.6 KiB
C++
/*
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* Canvas.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "Canvas.h"
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#include "SDL_Extensions.h"
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#include "Geometries.h"
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#include "CAnimation.h"
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#include "../Graphics.h"
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Canvas::Canvas(SDL_Surface * surface):
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surface(surface)
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{
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surface->refcount++;
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}
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Canvas::Canvas(Canvas & other):
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surface(other.surface)
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{
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surface->refcount++;
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}
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Canvas::Canvas(const Point & size)
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{
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surface = CSDL_Ext::newSurface(size.x, size.y);
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}
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Canvas::~Canvas()
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{
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SDL_FreeSurface(surface);
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}
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void Canvas::draw(std::shared_ptr<IImage> image, const Point & pos)
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{
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assert(image);
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if (image)
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image->draw(surface, pos.x, pos.y);
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}
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void Canvas::draw(std::shared_ptr<IImage> image, const Point & pos, const Rect & sourceRect)
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{
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assert(image);
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if (image)
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image->draw(surface, pos.x, pos.y, &sourceRect);
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}
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void Canvas::draw(std::shared_ptr<IImage> image, const Point & pos, const Rect & sourceRect, uint8_t alpha)
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{
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assert(image);
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if (image)
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image->draw(surface, pos.x, pos.y, &sourceRect, alpha);
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}
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void Canvas::draw(Canvas & image, const Point & pos)
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{
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blitAt(image.surface, pos.x, pos.y, surface);
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}
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void Canvas::drawLine(const Point & from, const Point & dest, const SDL_Color & colorFrom, const SDL_Color & colorDest)
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{
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CSDL_Ext::drawLine(surface, from.x, from.y, dest.x, dest.y, colorFrom, colorDest);
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}
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void Canvas::drawText(const Point & position, const EFonts & font, const SDL_Color & colorDest, ETextAlignment alignment, const std::string & text )
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{
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switch (alignment)
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{
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case ETextAlignment::TOPLEFT: return graphics->fonts[font]->renderTextLeft (surface, text, colorDest, position);
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case ETextAlignment::CENTER: return graphics->fonts[font]->renderTextCenter(surface, text, colorDest, position);
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case ETextAlignment::BOTTOMRIGHT: return graphics->fonts[font]->renderTextRight (surface, text, colorDest, position);
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}
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}
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void Canvas::drawText(const Point & position, const EFonts & font, const SDL_Color & colorDest, ETextAlignment alignment, const std::vector<std::string> & text )
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{
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switch (alignment)
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{
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case ETextAlignment::TOPLEFT: return graphics->fonts[font]->renderTextLinesLeft (surface, text, colorDest, position);
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case ETextAlignment::CENTER: return graphics->fonts[font]->renderTextLinesCenter(surface, text, colorDest, position);
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case ETextAlignment::BOTTOMRIGHT: return graphics->fonts[font]->renderTextLinesRight (surface, text, colorDest, position);
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}
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}
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