..
abilities
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
battle
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
events
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
filesystem
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
logging
More formatting
2020-05-17 11:21:49 +03:00
mapObjects
[0002285] Implement feature with extra resources near mines ( #742 )
2022-05-23 13:08:36 +03:00
mapping
Minor fixes
2021-12-22 21:37:56 +02:00
minizip
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
registerTypes
Feature: Army Management Shortcuts should work as in HD+ Mod
2021-11-28 20:00:43 +02:00
rmg
[0002285] Implement feature with extra resources near mines ( #742 )
2022-05-23 13:08:36 +03:00
serializer
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
spells
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
vstd
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
AI_Base.h
CAndroidVMHelper.cpp
apply review comments for CAndroidVMHelper
2018-05-26 14:50:49 +03:00
CAndroidVMHelper.h
apply review comments for CAndroidVMHelper
2018-05-26 14:50:49 +03:00
CArtHandler.cpp
tweaks
2021-02-15 15:03:32 +03:00
CArtHandler.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CBuildingHandler.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CBuildingHandler.h
CConfigHandler.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CConfigHandler.h
Revert only launcher saving to settings.json from PR441
2018-07-16 22:05:42 +02:00
CConsoleHandler.cpp
full crash dump
2022-05-14 13:23:09 +03:00
CConsoleHandler.h
CCreatureHandler.cpp
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
2021-09-12 14:30:54 +03:00
CCreatureHandler.h
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
2021-09-12 14:30:54 +03:00
CCreatureSet.cpp
Feature: Army Management Shortcuts should work as in HD+ Mod
2021-11-28 20:00:43 +02:00
CCreatureSet.h
Feature: Army Management Shortcuts should work as in HD+ Mod
2021-11-28 20:00:43 +02:00
CGameInfoCallback.cpp
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
CGameInfoCallback.h
Nullkiller: update / fix build, core changes required for Nullkiller AI
2021-07-26 21:02:50 +03:00
CGameInterface.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CGameInterface.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CGameState.cpp
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
CGameState.h
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
CGameStateFwd.h
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
CGeneralTextHandler.cpp
exchange window move single stacks buttons
2022-01-03 15:13:46 +02:00
CGeneralTextHandler.h
exchange window move single stacks buttons
2022-01-03 15:13:46 +02:00
CHeroHandler.cpp
Fix: nextPrimarySkill crash in case when probability values are incorrect
2021-07-30 12:10:33 +03:00
CHeroHandler.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CMakeLists.txt
CMake presets. ( #744 )
2022-05-26 08:55:20 +03:00
CModHandler.cpp
Fix: Crash on startup when mod dependency is not found
2022-03-21 09:43:06 +02:00
CModHandler.h
Fix: Crash on startup when mod dependency is not found
2022-03-21 09:43:06 +02:00
CondSh.h
ConstTransitivePtr.h
CPathfinder.cpp
Fix pathfinding issues when hero has expert navigation
2021-10-06 08:45:48 +03:00
CPathfinder.h
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
CPlayerState.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CPlayerState.h
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
CRandomGenerator.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CRandomGenerator.h
CScriptingModule.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CScriptingModule.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CSkillHandler.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CSkillHandler.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CSoundBase.h
CStack.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CStack.h
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
2021-09-12 14:30:54 +03:00
CStopWatch.h
CThreadHelper.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CThreadHelper.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CTownHandler.cpp
Fix: Visiting hero should receive town bonuses during town siege
2021-09-04 14:15:37 +03:00
CTownHandler.h
Fix: Visiting hero should receive town bonuses during town siege
2021-09-04 14:15:37 +03:00
FunctionList.h
GameConstants.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
GameConstants.h
Fix: nextPrimarySkill crash in case when probability values are incorrect
2021-07-30 12:10:33 +03:00
HeroBonus.cpp
Fix a few crashes
2022-04-17 09:10:53 +03:00
HeroBonus.h
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
IBonusTypeHandler.h
Warnings fixes ( #538 )
2019-01-19 13:52:02 +03:00
IGameCallback.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
IGameCallback.h
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
2021-09-12 14:30:54 +03:00
IGameEventsReceiver.h
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
IHandlerBase.cpp
IHandlerBase.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
int3.h
Nullkiller: rename VCAI to AIGateway
2021-07-26 21:02:50 +03:00
Interprocess.h
JsonDetail.cpp
Fix: Crash on startup when mod dependency is not found
2022-03-21 09:43:06 +02:00
JsonDetail.h
JsonNode.cpp
Feature: Opposite Side Limiter. Added: Old saves support.
2021-09-04 14:15:38 +03:00
JsonNode.h
Fix: ID-collisions when processing large mods collections
2021-04-25 15:07:06 +03:00
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h
Feature: Army Management Shortcuts should work as in HD+ Mod
2021-11-28 20:00:43 +02:00
NetPacksBase.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
NetPacksLib.cpp
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
NetPacksLobby.h
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
PathfinderUtil.h
VCAI performance improvements
2019-01-17 10:50:56 +03:00
ResourceSet.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
ResourceSet.h
I have no idea what I'm doing
2018-07-26 12:14:29 +02:00
ScopeGuard.h
ScriptHandler.cpp
Android: allow run without scripting
2021-10-15 09:51:32 +03:00
ScriptHandler.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
StartInfo.cpp
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
StartInfo.h
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp
!?OB WIP
2021-02-16 13:32:18 +03:00
VCMI_Lib.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
VCMI_Lib.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
VCMI_lib.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
VCMI_lib.vcxproj.filters
Update visual studio project files
2018-08-22 17:31:48 +03:00
VCMIDirs.cpp
fix boost.locale crash on macOS-arm64
2021-03-05 21:00:33 +00:00
VCMIDirs.h