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vcmi/lib/serializer/JsonSerializer.h
Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
2022-09-24 15:55:21 +03:00

51 lines
2.6 KiB
C++

/*
* JsonSerializer.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "JsonTreeSerializer.h"
VCMI_LIB_NAMESPACE_BEGIN
class DLL_LINKAGE JsonSerializer : public JsonTreeSerializer<JsonNode *>
{
public:
JsonSerializer(const IInstanceResolver * instanceResolver_, JsonNode & root_);
void serializeLIC(const std::string & fieldName, const TDecoder & decoder, const TEncoder & encoder, const std::vector<bool> & standard, std::vector<bool> & value) override;
void serializeLIC(const std::string & fieldName, LIC & value) override;
void serializeLIC(const std::string & fieldName, LICSet & value) override;
void serializeString(const std::string & fieldName, std::string & value) override;
void serializeRaw(const std::string & fieldName, JsonNode & value, const boost::optional<const JsonNode &> defaultValue) override;
protected:
void serializeInternal(const std::string & fieldName, boost::logic::tribool & value) override;
void serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const TDecoder & decoder, const TEncoder & encoder) override;
void serializeInternal(const std::string & fieldName, std::vector<si32> & value, const TDecoder & decoder, const TEncoder & encoder) override;
void serializeInternal(const std::string & fieldName, double & value, const boost::optional<double> & defaultValue) override;
void serializeInternal(const std::string & fieldName, si64 & value, const boost::optional<si64> & defaultValue) override;
void serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const std::vector<std::string> & enumMap) override;
void serializeInternal(std::string & value) override;
void serializeInternal(int64_t & value) override;
void pushStruct(const std::string & fieldName) override;
void pushArray(const std::string & fieldName) override;
void pushArrayElement(const size_t index) override;
void resizeCurrent(const size_t newSize, JsonNode::JsonType type) override;
private:
void writeLICPart(const std::string & fieldName, const std::string & partName, const TEncoder & encoder, const std::vector<bool> & data);
void writeLICPart(const std::string & fieldName, const std::string & partName, const TEncoder & encoder, const std::set<si32> & data);
void writeLICPartBuffer(const std::string & fieldName, const std::string & partName, std::vector<std::string> & buffer);
};
VCMI_LIB_NAMESPACE_END