1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-06 00:24:11 +02:00
vcmi/lib
2024-10-28 22:46:48 +01:00
..
battle Merge pull request #4808 from Laserlicht/prism_breath 2024-10-28 12:29:41 +02:00
bonuses Merge pull request #4808 from Laserlicht/prism_breath 2024-10-28 12:29:41 +02:00
campaign
constants
entities
events
filesystem Fix crash on exporting maps for translation 2024-10-25 21:41:24 +00:00
gameState
json Implemented JSON5 line ending escapings 2024-10-26 14:21:23 +00:00
logging
mapObjectConstructors Added support for daily income to flaggable objects 2024-10-25 19:01:00 +00:00
mapObjects try to fix build, use plain -1 in place of CGHeroInstance::NO_PATROLLING 2024-10-28 22:46:48 +01:00
mapping Merge pull request #4824 from IvanSavenko/translate_fix 2024-10-28 12:56:50 +02:00
minizip
modding Added 'translate missing' command for convenience 2024-10-26 12:54:35 +00:00
network
networkPacks
pathfinder
rewardable
rmg Implemented translation support for random map descriptions 2024-10-25 20:41:19 +00:00
serializer Basic support for configurable flaggable objects 2024-10-25 16:48:10 +00:00
spells
texts Better integration of wog commanders translation 2024-10-26 14:21:05 +00:00
vstd
AI_Base.h
ArtifactUtils.cpp
ArtifactUtils.h
BasicTypes.cpp
BattleFieldHandler.cpp
BattleFieldHandler.h
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp
CArtHandler.h
CArtifactInstance.cpp
CArtifactInstance.h
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
CConsoleHandler.h
CCreatureHandler.cpp
CCreatureHandler.h
CCreatureSet.cpp
CCreatureSet.h
CGameInfoCallback.cpp fix crash 2024-10-19 15:25:26 +02:00
CGameInfoCallback.h
CGameInterface.cpp
CGameInterface.h
CMakeLists.txt Basic support for configurable flaggable objects 2024-10-25 16:48:10 +00:00
Color.h
ConstTransitivePtr.h
CPlayerState.cpp
CPlayerState.h
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp Add bonus description generation for map objects 2024-10-25 18:36:02 +00:00
CSkillHandler.h
CSoundBase.h
CStack.cpp
CStack.h
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
ExceptionsCommon.h
ExtraOptionsInfo.cpp
ExtraOptionsInfo.h
FunctionList.h
GameCallbackHolder.h
GameConstants.h
GameSettings.cpp
GameSettings.h
IBonusTypeHandler.h
IGameCallback.cpp
IGameCallback.h
IGameEventsReceiver.h
IGameSettings.h
IHandlerBase.cpp
IHandlerBase.h
int3.h
LoadProgress.cpp
LoadProgress.h
LogicalExpression.cpp
LogicalExpression.h
ObstacleHandler.cpp
ObstacleHandler.h
Point.h
Rect.cpp
Rect.h
ResourceSet.cpp
ResourceSet.h
RiverHandler.cpp
RiverHandler.h
RoadHandler.cpp
RoadHandler.h
ScopeGuard.h
ScriptHandler.cpp
ScriptHandler.h
StartInfo.cpp
StartInfo.h
StdInc.cpp
StdInc.h
TerrainHandler.cpp
TerrainHandler.h
TurnTimerInfo.cpp
TurnTimerInfo.h
UnlockGuard.h
vcmi_endian.h
VCMI_Lib.cpp
VCMI_Lib.h
VCMIDirs.cpp
VCMIDirs.h