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vcmi
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vcmi
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lib
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Map
History
Ivan Savenko
94c55e2632
- string ID's for spells (not configurable due to hardcode)
...
- spell chances in new towns guilds can be specified in config
2012-12-18 10:32:11 +00:00
..
CCampaignHandler.cpp
- reorganized hero classes
2012-12-14 15:32:53 +00:00
CCampaignHandler.h
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
2012-11-03 13:30:47 +00:00
CMap.cpp
- merged minimap.json into terrains.json
2012-12-10 14:28:27 +00:00
CMap.h
- missing fields in town serialization
2012-12-13 13:07:56 +00:00
CMapInfo.cpp
- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
2012-12-02 12:21:44 +00:00
CMapInfo.h
Compile fix. Keep StdInc consistent.
2012-11-21 09:13:33 +00:00
CMapService.cpp
- string ID's for spells (not configurable due to hardcode)
2012-12-18 10:32:11 +00:00
CMapService.h
Compile fix. Keep StdInc consistent.
2012-11-21 09:13:33 +00:00