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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-19 21:10:12 +02:00
MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers.
- Moved short, frequently used functions to the BattleHex header for inlining
- Made BattleHex a class with a private hex value
- Moved getClosestTile implementation back to BattleHex
- Enabled access to static precomputed data in BattleHexArray via BattleHex
(note: circular dependency prevented static precomputed containers being directly placed in BattleHex)
2025-01-06 23:28:46 +01:00
..
2025-01-06 23:18:20 +01:00
2025-01-06 23:18:20 +01:00