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48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
/*
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* CGameInfo.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CGameInfo.h"
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#include "CSkillHandler.h"
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#include "CGeneralTextHandler.h"
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#include "../lib/VCMI_Lib.h"
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const CGameInfo * CGI; //game info for general use
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CClientState * CCS = nullptr;
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CGameInfo::CGameInfo()
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{
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generaltexth = nullptr;
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mh = nullptr;
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townh = nullptr;
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}
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void CGameInfo::setFromLib()
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{
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modh = VLC->modh;
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generaltexth = VLC->generaltexth;
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arth = VLC->arth;
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creh = VLC->creh;
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townh = VLC->townh;
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heroh = VLC->heroh;
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objh = VLC->objh;
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spellh = VLC->spellh;
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skillh = VLC->skillh;
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objtypeh = VLC->objtypeh;
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}
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const std::string & CGameInfo::skillInfo(int skill, int level) const
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{
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const std::string & desc = (*skillh)[SecondarySkill(skill)]->getDescription(level);
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if(desc.size() > 0)
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return desc;
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return generaltexth->skillInfoTexts[skill][level-1];
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}
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