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vcmi/AI/EmptyAI
AlexVinS 3d1a84875e Queries refactoring
* Moved SUMMON_BOAT special case to mechanics
* Partially moved Town portal logic to mechanics class
* Added generic query reply to CCallback
* Redesigned Queries so that base API do not depends on CGameHandler
* Got rid of CGameHandler::castSpellRequest
* Removed CGameHandler::castSpell
* Added new Query type for town portal dialog (not used yet)
2017-07-03 21:43:04 +03:00
..
CEmptyAI.cpp Queries refactoring 2017-07-03 21:43:04 +03:00
CEmptyAI.h Queries refactoring 2017-07-03 21:43:04 +03:00
CMakeLists.txt CMake: update all CMakeLists to include actual sources and headers 2017-06-29 02:03:37 +03:00
EmptyAI.cbp boost/program_options has only 2 uses, and unlikely will be used more -> removed form Global.h. 2016-11-28 21:38:17 +03:00
EmptyAI.vcxproj Updated project files to MVS 2015 (in fact, it's trivial). 2016-12-12 19:14:45 +01:00
exp_funcs.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00