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vcmi/hch/CLodHandler.cpp
Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour
#102 - fixed config + requirements system
#161 - extended clickable rectangle
and some minor fixes
2009-12-29 13:40:16 +00:00

282 lines
6.8 KiB
C++

#define VCMI_DLL
#include "../stdafx.h"
#include "zlib.h"
#include "CLodHandler.h"
#include <sstream>
#include <algorithm>
#include <cctype>
#include <cstring>
#include <iostream>
#include <fstream>
#include "boost/filesystem/operations.hpp"
#include <boost/algorithm/string.hpp>
#include <boost/algorithm/string/replace.hpp>
#include <boost/thread.hpp>
#include <SDL_endian.h>
#ifdef max
#undef max
#endif
/*
* CLodHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
DLL_EXPORT int readNormalNr (int pos, int bytCon, const unsigned char * str)
{
int ret=0;
int amp=1;
if (str)
{
for (int i=0; i<bytCon; i++)
{
ret+=str[pos+i]*amp;
amp<<=8;
}
}
else return -1;
return ret;
}
unsigned char * CLodHandler::giveFile(std::string defName, int * length)
{
std::transform(defName.begin(), defName.end(), defName.begin(), (int(*)(int))toupper);
Entry * ourEntry = entries.znajdz(Entry(defName));
if(!ourEntry) //nothing's been found
{
tlog1 << "Cannot find file: " << defName << std::endl;
return NULL;
}
if(length) *length = ourEntry->realSize;
mutex->lock();
unsigned char * outp;
if (ourEntry->offset<0) //file is in the sprites/ folder; no compression
{
int result;
unsigned char * outp = new unsigned char[ourEntry->realSize];
FILE * f = fopen((myDir + "/" + ourEntry->nameStr).c_str(), "rb");
if (f) {
result = fread(outp,1,ourEntry->realSize,f);
fclose(f);
} else
result = -1;
mutex->unlock();
if(result<0) {
tlog1<<"Error in file reading: " << myDir << "/" << ourEntry->nameStr << std::endl;
delete[] outp;
return NULL;
} else
return outp;
}
else if (ourEntry->size==0) //file is not compressed
{
outp = new unsigned char[ourEntry->realSize];
LOD.seekg(ourEntry->offset, std::ios::beg);
LOD.read((char*)outp, ourEntry->realSize);
mutex->unlock();
return outp;
}
else //we will decompress file
{
outp = new unsigned char[ourEntry->size];
LOD.seekg(ourEntry->offset, std::ios::beg);
LOD.read((char*)outp, ourEntry->size);
mutex->unlock();
unsigned char * decomp = NULL;
int decRes = infs2(outp, ourEntry->size, ourEntry->realSize, decomp);
delete[] outp;
return decomp;
}
return NULL;
}
DLL_EXPORT int CLodHandler::infs2(unsigned char * in, int size, int realSize, unsigned char *& out, int wBits)
{
int ret;
unsigned have;
z_stream strm;
out = new unsigned char [realSize];
int latPosOut = 0;
/* allocate inflate state */
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = Z_NULL;
strm.avail_in = 0;
strm.next_in = Z_NULL;
ret = inflateInit2(&strm, wBits);
if (ret != Z_OK)
return ret;
int chunkNumber = 0;
do
{
if(size < chunkNumber * NLoadHandlerHelp::fCHUNK)
break;
strm.avail_in = std::min(NLoadHandlerHelp::fCHUNK, size - chunkNumber * NLoadHandlerHelp::fCHUNK);
if (strm.avail_in == 0)
break;
strm.next_in = in + chunkNumber * NLoadHandlerHelp::fCHUNK;
/* run inflate() on input until output buffer not full */
do
{
strm.avail_out = realSize - latPosOut;
strm.next_out = out + latPosOut;
ret = inflate(&strm, Z_NO_FLUSH);
//assert(ret != Z_STREAM_ERROR); /* state not clobbered */
bool breakLoop = false;
switch (ret)
{
case Z_STREAM_END:
breakLoop = true;
break;
case Z_NEED_DICT:
ret = Z_DATA_ERROR; /* and fall through */
case Z_DATA_ERROR:
case Z_MEM_ERROR:
(void)inflateEnd(&strm);
return ret;
}
if(breakLoop)
break;
have = realSize - latPosOut - strm.avail_out;
latPosOut += have;
} while (strm.avail_out == 0);
++chunkNumber;
/* done when inflate() says it's done */
} while (ret != Z_STREAM_END);
/* clean up and return */
(void)inflateEnd(&strm);
return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
}
void CLodHandler::extractFile(std::string FName, std::string name)
{
int len; //length of file to write
unsigned char * outp = giveFile(name, &len);
std::ofstream out;
out.open(FName.c_str(), std::ios::binary);
if(!out.is_open())
{
tlog1<<"Unable to create "<<FName<<std::endl;
}
else
{
out.write(reinterpret_cast<char*>(outp), len);
out.close();
}
}
void CLodHandler::init(std::string lodFile, std::string dirName)
{
myDir = dirName;
std::string Ts;
Uint32 temp;
LOD.open(lodFile.c_str(), std::ios::in | std::ios::binary);
if (!LOD.is_open())
{
tlog1 << "Cannot open " << lodFile << std::endl;
return;
}
LOD.seekg(8);
LOD.read((char *)&temp, 4);
totalFiles = SDL_SwapLE32(temp);
LOD.seekg(0x5c, std::ios::beg);
struct LodEntry *lodEntries = new struct LodEntry[totalFiles];
LOD.read((char *)lodEntries, sizeof(struct LodEntry) * totalFiles);
for (unsigned int i=0; i<totalFiles; i++)
{
Entry entry;
entry.nameStr = lodEntries[i].filename;
std::transform(entry.nameStr.begin(), entry.nameStr.end(),
entry.nameStr.begin(), toupper);
entry.offset= SDL_SwapLE32(lodEntries[i].offset);
entry.realSize = SDL_SwapLE32(lodEntries[i].uncompressedSize);
entry.size = SDL_SwapLE32(lodEntries[i].size);
entries.push_back(entry);
}
delete [] lodEntries;
boost::filesystem::directory_iterator enddir;
if(boost::filesystem::exists(dirName))
{
for (boost::filesystem::directory_iterator dir(dirName);dir!=enddir;dir++)
{
if(boost::filesystem::is_regular(dir->status()))
{
std::string name = dir->path().leaf();
std::string realname = name;
std::transform(name.begin(), name.end(), name.begin(), (int(*)(int))toupper);
boost::algorithm::replace_all(name,".BMP",".PCX");
Entry * e = entries.znajdz(name);
if(e) //file present in .lod - overwrite its entry
{
e->offset = -1;
e->realName = realname;
e->realSize = e->size = boost::filesystem::file_size(dir->path());
}
else //file not present in lod - add entry for it
{
Entry e2;
e2.offset = -1;
e2.nameStr = name;
e2.realName = realname;
e2.realSize = e2.size = boost::filesystem::file_size(dir->path());
entries.push_back(e2);
}
}
}
}
else
{
tlog1<<"Warning: No "+dirName+"/ folder!"<<std::endl;
}
}
std::string CLodHandler::getTextFile(std::string name)
{
int length=-1;
unsigned char* data = giveFile(name,&length);
if (!data) {
tlog1<<"Fatal error. Missing game file. Aborting!"<<std::endl;
exit(1);
}
std::string ret(data, data+length);
delete [] data;
return ret;
}
CLodHandler::CLodHandler()
{
mutex = new boost::mutex;
totalFiles = 0;
}
CLodHandler::~CLodHandler()
{
delete mutex;
}