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vcmi/lib/gameState
2024-05-31 09:34:21 +00:00
..
CGameState.cpp Merge pull request #4025 from IvanSavenko/shared_ptr_lib 2024-05-30 19:14:06 +03:00
CGameState.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
CGameStateCampaign.cpp Fix transfer of non-first artifacts in backpack if hero does not 2024-05-28 14:21:29 +00:00
CGameStateCampaign.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
EVictoryLossCheckResult.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
InfoAboutArmy.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
InfoAboutArmy.h Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
QuestInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
SThievesGuildInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
TavernHeroesPool.cpp Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
TavernHeroesPool.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
TavernSlot.h Update tavern on end of 7th turn of player in question 2023-08-24 23:34:33 +03:00