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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/lib/rmg/modificators
Tomasz Zieliński e1f8ae94ac + Do not limit treasures to make space for more treasures if there are none ;eft
+ Make sure RMG won't get stuck in infinite loop for weird treasure values (eg. 0).
2023-06-12 22:15:59 +02:00
..
ConnectionsPlacer.cpp
ConnectionsPlacer.h
MinePlacer.cpp
MinePlacer.h
Modificator.cpp
Modificator.h
ObjectDistributor.cpp
ObjectDistributor.h
ObjectManager.cpp + Maintain clear perimeter of a treasure pile. 2023-06-10 14:56:03 +02:00
ObjectManager.h
ObstaclePlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
ObstaclePlacer.h
QuestArtifactPlacer.cpp
QuestArtifactPlacer.h
RiverPlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RiverPlacer.h
RoadPlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RoadPlacer.h Fix override 2023-06-10 15:07:03 +02:00
RockFiller.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RockFiller.h
RockPlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RockPlacer.h
TerrainPainter.cpp
TerrainPainter.h
TownPlacer.cpp Allow center Town touch the blocked area, it's no longer a problem with correct pathfinder. 2023-06-09 21:22:44 +02:00
TownPlacer.h
TreasurePlacer.cpp + Do not limit treasures to make space for more treasures if there are none ;eft 2023-06-12 22:15:59 +02:00
TreasurePlacer.h Do not exceed rolled treasure value - matches OH3. 2023-06-08 19:23:23 +02:00
WaterAdopter.cpp
WaterAdopter.h
WaterProxy.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
WaterProxy.h
WaterRoutes.cpp
WaterRoutes.h