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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/rmg
2023-12-21 09:58:39 +01:00
..
modificators Fix for choosing most specific templates. Also seems to fix the Prisons. 2023-12-21 09:58:39 +01:00
threadpool
CMapGenerator.cpp Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
CMapGenerator.h
CMapGenOptions.cpp Fix unused variable 2023-12-10 09:50:25 +01:00
CMapGenOptions.h Missing change 2023-11-07 20:58:22 +01:00
CRmgTemplate.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplate.h Fixed most of reported issues, removed unused code. 2023-10-29 21:25:39 +01:00
CRmgTemplateStorage.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplateStorage.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CZonePlacer.cpp Merge remote-tracking branch 'origin/develop' into fix_rmg_teams 2023-11-07 20:54:04 +01:00
CZonePlacer.h
float3.h
Functions.cpp
Functions.h
RmgArea.cpp Multiple optimizations to avoid copying and allocating tiles for rmg::Area 2023-12-18 13:52:03 +01:00
RmgArea.h Multiple optimizations to avoid copying and allocating tiles for rmg::Area 2023-12-18 13:52:03 +01:00
RmgMap.cpp Minor optimizations 2023-12-13 22:10:39 +01:00
RmgMap.h Minor optimizations 2023-12-13 22:10:39 +01:00
RmgObject.cpp Fix for choosing most specific templates. Also seems to fix the Prisons. 2023-12-21 09:58:39 +01:00
RmgObject.h Tiny optimizations to avoid copies 2023-12-13 22:20:23 +01:00
RmgPath.cpp Minor optimizations 2023-12-13 22:10:39 +01:00
RmgPath.h
TileInfo.cpp
TileInfo.h
Zone.cpp Final and perfect treasue nd obstacle density 2023-12-19 09:24:43 +01:00
Zone.h Extra cache for search area 2023-12-13 22:13:42 +01:00