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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/gui
Ivan Savenko e2c037402c Unicode support.
- boost-locale library is now required (boost 1.48 or higher)
- Unicode namespace that contains UTF-8 handling
- All non-ASCII strings from H3 data will be converted to UTF-8 during loading
- All JSON files MUST use UTF-8. 
- H3 data encoding can be selected via launcher or directly in config file
2013-10-25 21:45:14 +00:00
..
CCursorHandler.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CCursorHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CGuiHandler.cpp hopefully fixes #1397. Still too much magic in this code :( 2013-08-09 17:37:41 +00:00
CGuiHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CIntObject.cpp second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
CIntObject.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CIntObjectClasses.cpp minors: 2013-09-08 18:35:09 +00:00
CIntObjectClasses.h - fixes #1424 - added missing override and CLabel::visibleText() 2013-09-01 17:34:46 +00:00
Fonts.cpp Unicode support. 2013-10-25 21:45:14 +00:00
Fonts.h Unicode support. 2013-10-25 21:45:14 +00:00
Geometries.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
Geometries.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
SDL_Extensions.cpp Visual 2012 compile fixes. 2013-07-07 08:27:27 +00:00
SDL_Extensions.h Visual 2012 compile fixes. 2013-07-07 08:27:27 +00:00
SDL_Pixels.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00