1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/Filesystem
alexvins ed3d35554e [refactor] h3m reader
* reduce code duplication
* use binary reader
2013-02-07 17:02:15 +00:00
..
CBinaryReader.cpp [refactor] h3m reader 2013-02-07 17:02:15 +00:00
CBinaryReader.h [refactor] h3m reader 2013-02-07 17:02:15 +00:00
CCompressedStream.cpp * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 2012-11-11 12:23:31 +00:00
CCompressedStream.h - removed multiple unused files 2012-08-02 11:03:26 +00:00
CFileInfo.cpp * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 2012-08-08 08:25:27 +00:00
CFileInfo.h * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 2012-08-08 08:25:27 +00:00
CFileInputStream.cpp - removed support for ancient versions of ffmpeg 2013-02-05 23:11:48 +00:00
CFileInputStream.h * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 2012-11-06 16:39:29 +00:00
CFilesystemLoader.cpp - fixed seer hut issue (#1073) 2012-09-17 17:25:54 +00:00
CFilesystemLoader.h * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 2012-08-08 08:25:27 +00:00
CInputStream.h * Map size can be any integer value * Changed new_*; to new_*(); for zero-parameter c-tors (=code convention; stack allocated objects without parantheses as ever to avoid c++ most vexing parse) 2012-11-13 18:01:31 +00:00
CLodArchiveLoader.cpp - gcc compile fix 2013-02-05 19:56:28 +00:00
CLodArchiveLoader.h * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 2012-08-08 08:25:27 +00:00
CMemoryStream.cpp * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 2012-11-11 12:23:31 +00:00
CMemoryStream.h * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 2012-11-11 12:23:31 +00:00
CResourceLoader.cpp Last breaking change into mod system (will explain on forum) 2013-01-16 14:28:49 +00:00
CResourceLoader.h Last breaking change into mod system (will explain on forum) 2013-01-16 14:28:49 +00:00
ISimpleResourceLoader.h * std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map. 2012-08-08 08:25:27 +00:00