1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
2009-07-26 10:43:22 +00:00
..
vcmi_client break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00
AdventureMapButton.h * moved a few files 2009-05-20 10:08:56 +00:00
CAdvmapInterface.cpp Infowindows for enemy towns. 2009-07-20 02:56:35 +00:00
CAdvmapInterface.h Typo. 2009-06-24 03:04:59 +00:00
CBattleInterface.cpp * improved Events handling 2009-07-15 22:46:00 +00:00
CBattleInterface.h Typo. 2009-06-01 03:36:13 +00:00
CBitmapHandler.cpp * next part of exchange window 2009-06-17 16:46:16 +00:00
CBitmapHandler.h * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
CCastleInterface.cpp Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 2009-07-26 10:43:22 +00:00
CCastleInterface.h Castle interface: improved town scrolling. 2009-07-20 08:18:33 +00:00
CConfigHandler.cpp In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 2009-06-14 15:10:59 +00:00
CConfigHandler.h In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 2009-06-14 15:10:59 +00:00
CCreatureAnimation.cpp Fix 32 bits depth issues during combat. 2009-05-17 03:34:41 +00:00
CCreatureAnimation.h * further code reorganization 2009-05-20 09:02:50 +00:00
CCursorHandler.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CCursorHandler.h * moved a few files 2009-05-20 10:08:56 +00:00
CGameInfo.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CGameInfo.h Video player compilation. 2009-06-20 01:40:52 +00:00
CHeroWindow.cpp * fixes for glitches in garrisons in non 800x600 resolutions 2009-07-17 21:53:28 +00:00
CHeroWindow.h * next part of exchange window 2009-06-19 12:10:36 +00:00
Client.cpp Castle interface: improved town scrolling. 2009-07-20 08:18:33 +00:00
Client.h Fixed fighting guardians of Dwellings (and other objs as well). 2009-07-20 23:34:06 +00:00
CMessage.cpp * saving system options 2009-07-18 03:13:13 +00:00
CMessage.h Do not use hardcoded font sizes in messages. 2009-06-01 05:40:54 +00:00
CMT.cpp Castle interface: improved town scrolling. 2009-07-20 08:18:33 +00:00
CPlayerInterface.cpp Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 2009-07-26 10:43:22 +00:00
CPlayerInterface.h Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 2009-07-26 10:43:22 +00:00
CPreGame.cpp * fixed crash when there was flaggable building next to map edge 2009-07-12 14:07:36 +00:00
CPreGame.h Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 2009-05-29 01:50:33 +00:00
CSpellWindow.cpp * support for new objects: 2009-07-21 13:53:26 +00:00
CSpellWindow.h * support for new objects: 2009-07-21 13:53:26 +00:00
FunctionList.h * battle options window works again 2009-05-19 18:23:04 +00:00
Graphics.cpp Fourth part of sailing code. 2009-07-26 03:33:13 +00:00
Graphics.h Infowindows for enemy towns. 2009-07-20 02:56:35 +00:00
GUIBase.cpp Build fixes for linux. 2009-05-21 00:55:30 +00:00
GUIBase.h Garrison interface in Exchange Window. 2009-06-28 08:21:50 +00:00
GUIClasses.cpp Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 2009-07-26 10:43:22 +00:00
GUIClasses.h Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 2009-07-26 10:43:22 +00:00
Makefile.am Video player compilation. 2009-06-20 01:40:52 +00:00
Makefile.in Video player compilation. 2009-06-20 01:40:52 +00:00
NetPacksClient.cpp Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 2009-07-26 10:43:22 +00:00
SDL_Extensions.cpp * next part of hero exchange window 2009-06-26 15:41:19 +00:00
SDL_Extensions.h * added native terrain bonuses in battles 2009-06-30 12:28:22 +00:00
SDL_framerate.cpp * moved a few files 2009-05-20 10:08:56 +00:00
SDL_framerate.h * moved a few files 2009-05-20 10:08:56 +00:00
VCMI_client.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_client.vcproj * fixes for glitches in garrisons in non 800x600 resolutions 2009-07-17 21:53:28 +00:00