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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/lib/mapping
ArseniyShestakov 05a34fb417 Use "Favorable" instead of "Favourable" everywhere for consistency
Original game of course used american english version so we stick to it.
2015-12-06 02:23:41 +03:00
..
CCampaignHandler.cpp Fixed gcc/clang warnings 2015-12-04 01:17:43 +02:00
CCampaignHandler.h Bugfixing. Game seems to be working without major bugs. 2014-06-15 23:25:10 +03:00
CDrawRoadsOperation.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CDrawRoadsOperation.h Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CMap.cpp Use "Favorable" instead of "Favourable" everywhere for consistency 2015-12-06 02:23:41 +03:00
CMap.h Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CMapDefines.h Use "Favorable" instead of "Favourable" everywhere for consistency 2015-12-06 02:23:41 +03:00
CMapEditManager.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CMapEditManager.h Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CMapInfo.cpp
CMapInfo.h
CMapService.cpp Fixed gcc/clang warnings 2015-12-04 01:17:43 +02:00
CMapService.h Support for overriding victory/defeat conditions from h3m map or 2013-12-30 23:09:58 +00:00
MapFormatH3M.cpp CPathfinder: patrol support using getTilesInRange 2015-11-28 20:34:50 +03:00
MapFormatH3M.h CMapLoaderH3M: support for patrol initialPos in readHero 2015-11-27 11:34:03 +03:00
MapFormatJson.cpp More fixes for map-specific crashes, fixes #1427 and #733 2014-02-09 12:10:02 +00:00
MapFormatJson.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00