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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/Makefile.x
2009-03-24 21:28:17 +00:00

101 lines
3.0 KiB
Makefile

CC = g++
CFLAGS = -I/Library/Frameworks/SDL_mixer.framework/Headers -I/Library/Frameworks/SDL.framework/Headers -I/Library/Frameworks/SDL_image.framework/Headers -I/Library/Frameworks/SDL_ttf.framework/Headers -I/opt/local/include
OPTIM = -O2
#DEBUG = -ggdb -D_DEBUG
LDFLAGS = -Wl,-framework,SDL -Wl,-framework,SDL_mixer -Wl,-framework,SDL_image -Wl,-framework,SDL_ttf -Wl,-framework,Cocoa
BOOSTLIBS = -L/opt/local/lib -lboost_system-mt -lboost_filesystem-mt -lboost_thread-mt
LIBS = $(BOOSTLIBS) -llua -ljpeg -lpng -lm -lpthread -ldl -lauto -lz
VCMI_CLIENT = vcmiclient
VCMI_LIB = VCMI_Lib.dylib
VCMI_SERVER = vcmiserver
GENIUS_AI = GeniusAI.dll
CLIENT_SOURCES = AdventureMapButton.cpp \
CAdvmapInterface.cpp \
CBattleInterface.cpp \
CCallback.cpp \
CCastleInterface.cpp \
CCursorHandler.cpp \
CGameInfo.cpp \
CGameInterface.cpp \
CHeroWindow.cpp \
CMT.cpp \
CMessage.cpp \
CPlayerInterface.cpp \
CPreGame.cpp \
CThreadHelper.cpp \
SDL_Extensions.cpp \
SDL_framerate.cpp \
client/CBitmapHandler.cpp \
client/CConfigHandler.cpp \
client/CCreatureAnimation.cpp \
client/CSpellWindow.cpp \
client/Client.cpp \
client/Graphics.cpp \
hch/CDefHandler.cpp \
hch/CMusicHandler.cpp \
hch/CSndHandler.cpp \
mapHandler.cpp \
client/NetPacksClient.cpp \
SDLMain.m
LIB_SOURCES = CConsoleHandler.cpp \
CGameState.cpp \
hch/CArtHandler.cpp \
hch/CBuildingHandler.cpp \
hch/CCreatureHandler.cpp \
hch/CDefObjInfoHandler.cpp \
hch/CGeneralTextHandler.cpp \
hch/CHeroHandler.cpp \
hch/CLodHandler.cpp \
hch/CObjectHandler.cpp \
hch/CSpellHandler.cpp \
hch/CTownHandler.cpp \
lib/Connection.cpp \
lib/IGameCallback.cpp \
lib/VCMI_Lib.cpp \
lib/NetPacksLib.cpp \
lib/RegisterTypes.cpp \
map.cpp
SERVER_SOURCES = \
server/CGameHandler.cpp \
server/NetPacksServer.cpp \
server/CVCMIServer.cpp
GENIUS_SOURCES = \
AI/GeniusAI/CGeniusAI.cpp \
AI/GeniusAI/DLLMain.cpp
OBJECTS=$(CLIENT_SOURCES:.cpp=.o)
CLIENT_OBJECTS=$(OBJECTS:.m=.o)
LIB_OBJECTS=$(LIB_SOURCES:.cpp=.o)
SERVER_OBJECTS=$(SERVER_SOURCES:.cpp=.o)
GENIUS_OBJECTS=$(GENIUS_SOURCES:.cpp=.o)
all: $(CLIENT_SOURCES) $(LIB_SOURCES) $(SERVER_SOURCES) $(VCMI_CLIENT) $(VCMI_SERVER) $(GENIUS_AI)
update:
svn co https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk .
$(VCMI_CLIENT): $(CLIENT_OBJECTS) $(VCMI_LIB)
$(CC) $(LDFLAGS) $(CLIENT_OBJECTS) $(VCMI_LIB) -o $@ $(BOOSTLIBS) -lz
$(VCMI_SERVER): $(SERVER_OBJECTS) $(VCMI_LIB)
$(CC) $(SERVER_OBJECTS) $(VCMI_LIB) -o $@ $(BOOSTLIBS)
$(GENIUS_AI): $(GENIUS_OBJECTS) $(VCMI_LIB)
$(CC) -dynamiclib -install_name $@ $(GENIUS_OBJECTS) $(VCMI_LIB) -o $@
$(VCMI_LIB): $(LIB_OBJECTS)
$(CC) -dynamiclib -install_name $@ $(LIB_OBJECTS) -o $@ $(BOOSTLIBS) -lz
.cpp.o:
$(CC) -c $(OPTIM) $(DEBUG) $(CFLAGS) $< -o $@
.m.o:
$(CC) -c $(OPTIM) $(DEBUG) $(CFLAGS) $< -o $@
clean:
rm -f $(CLIENT_OBJECTS) $(SERVER_OBJECTS) $(LIB_OBJECTS) $(GENIUS_OBJECTS) $(VCMI_CLIENT) $(VCMI_SERVER) $(GENIUS_AI) $(VCMI_LIB)