.. |
CCampaignHandler.cpp
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Implemented h3c translations
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2023-03-14 19:46:15 +02:00 |
CCampaignHandler.h
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Implemented h3c translations
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2023-03-14 19:46:15 +02:00 |
CDrawRoadsOperation.cpp
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Fix generation of roads and rivers near map edge
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2023-04-13 16:26:03 +03:00 |
CDrawRoadsOperation.h
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
CMap.cpp
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
CMap.h
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
CMapDefines.h
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Fix regressions in RMG & map editor
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2023-01-10 01:05:28 +02:00 |
CMapEditManager.cpp
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
CMapEditManager.h
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
CMapInfo.cpp
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
CMapInfo.h
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
CMapOperation.cpp
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
CMapOperation.h
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
CMapService.cpp
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Implemented translations for H3M maps
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2023-03-05 17:39:27 +02:00 |
CMapService.h
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Implemented translations for H3M maps
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2023-03-05 17:39:27 +02:00 |
MapEditUtils.cpp
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
MapEditUtils.h
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
MapFormatH3M.cpp
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Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town).
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2023-03-25 11:17:49 +01:00 |
MapFormatH3M.h
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Implemented translations for H3M maps
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2023-03-05 17:39:27 +02:00 |
MapFormatJson.cpp
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vcmi: fix road and river loading
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2023-03-05 22:41:38 +03:00 |
MapFormatJson.h
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |