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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/client
2023-08-28 17:19:04 +04:00
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adventureMap Show time for other player during battle 2023-08-28 17:19:04 +04:00
battle Minor changes 2023-08-28 17:10:52 +04:00
eventsSDL compatible with older sdl 2023-08-26 22:30:02 +02:00
gui Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
icons Update generate_icns.py 2023-04-16 12:33:35 +02:00
ios changes from code review 2023-07-08 21:02:03 +02:00
lobby Correct network data exchange and time parsing 2023-08-28 17:10:52 +04:00
mainmenu Remove unused code 2023-08-23 16:32:29 +03:00
mapView Merge pull request #2683 from Laserlicht/zoom_dead_area 2023-08-28 17:09:15 +04:00
render Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
renderSDL Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
widgets Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
windows Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Merge pull request #2668 from IvanSavenko/remove_current_player 2023-08-28 17:10:28 +04:00
Client.h Replace "currentPlayer" from gamestate with "activePlayers" 2023-08-25 18:56:15 +03:00
ClientCommandManager.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
ClientCommandManager.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
ClientNetPackVisitors.h Implement turn timer feature 2023-08-13 14:07:48 +04:00
CMakeLists.txt Minor changes 2023-08-28 17:10:52 +04:00
CMT.cpp Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CMT.h Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
CMusicHandler.cpp fix 2023-08-26 21:37:29 +02:00
CMusicHandler.h Fixed possible multithreading races in sound/music callbacks 2023-08-08 00:27:03 +03:00
CPlayerInterface.cpp Replace "currentPlayer" from gamestate with "activePlayers" 2023-08-25 18:56:15 +03:00
CPlayerInterface.h Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
CServerHandler.cpp Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
CServerHandler.h Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
CVideoHandler.cpp Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
LobbyClientNetPackVisitors.h Fix progress bar 2023-08-21 19:21:32 +04:00
NetPacksClient.cpp Merge pull request #2668 from IvanSavenko/remove_current_player 2023-08-28 17:10:28 +04:00
NetPacksLobbyClient.cpp Fix removing loading screen 2023-08-24 15:01:43 +04:00
PlayerLocalState.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
PlayerLocalState.h Moved selection logic to player state 2023-04-20 22:04:24 +03:00
resource.h
StdInc.cpp
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico new icons 2023-04-15 12:52:11 +02:00