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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-02 09:02:03 +02:00
vcmi/config/schemas
Ivan Savenko 36c1ed670f Support for configurable town fortifications
Removed most of hardcoded checks for fort level or for presence of fort/
citadel/castle buildings.

It is now possible to define which parts of town fortifications are
provided by town buildings

Configuration for H3-like fortifications is provided in
buildingsLibrary.json and will be used automatically by mods as long as
mods have buidings named "fort", "citadel" and "castle".

Alternatively, mods can separately define:
- hitpoints of walls (shared value for all sections)
- hitpoints of central, upper and lower towers (separate values)
- presence of moat
- shooters for each tower (separate values)
2024-08-28 19:42:14 +00:00
..
lobbyProtocol Send list of active invites as part of room description 2024-05-13 11:43:28 +00:00
artifact.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
battlefield.json It is now possible to define custom battle opening sound and custom music 2024-07-15 21:46:23 +00:00
biome.json Also allow filtering biomes by faction(s) 2024-04-12 10:25:13 +02:00
bonus.json Added (mostly) complete schema for validation of rewardable 2024-08-14 17:04:44 +00:00
creature.json Exclude some AB creatures from randomization picks 2024-05-16 09:53:37 +00:00
faction.json Implemented configurable blacksmith. Deprecated ballistaYard type 2024-08-28 13:49:42 +00:00
hero.json Added missing field to schema 2024-02-26 14:57:23 +02:00
heroClass.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
mapHeader.json Fixed white spaces 2023-05-19 21:14:01 +03:00
mod.json Also allow filtering biomes by faction(s) 2024-04-12 10:25:13 +02:00
object.json Fixed white spaces 2023-05-19 21:14:01 +03:00
objectTemplate.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
objectType.json Add missing property to schema 2024-08-19 11:54:59 +00:00
obstacle.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
rewardable.json Add missing property to schema 2024-08-19 11:54:59 +00:00
river.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
road.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
script.json Fixed white spaces 2023-05-19 21:14:01 +03:00
settings.json Merge pull request #4318 from IvanSavenko/upscaled_render 2024-08-20 14:23:30 +03:00
skill.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
spell.json Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
template.json Add RMG option "forcePortal" 2024-07-29 20:36:23 +02:00
terrain.json It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
townBuilding.json Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
townSiege.json Fixed white spaces 2023-05-19 21:14:01 +03:00
townStructure.json Updated schemas & docs for several game entities 2023-09-13 21:55:36 +03:00