mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
7f07a30d7d
- if special victory condition is present AND there is only one player normal victory condition will be disabled - added new triggered condition, constant value - if target of CONTROL/DESTROY condition is removed from map, triggered condition will be replaced with constant - fixed randomization of armies with random stacks
172 lines
4.8 KiB
C++
172 lines
4.8 KiB
C++
/*
|
|
* MapFormatJson.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
#include "MapFormatJson.h"
|
|
|
|
#include "CMap.h"
|
|
#include "../CModHandler.h"
|
|
#include "../VCMI_Lib.h"
|
|
|
|
static const std::string conditionNames[] = {
|
|
"haveArtifact", "haveCreatures", "haveResources", "haveBuilding",
|
|
"control", "destroy", "transport", "daysPassed",
|
|
"isHuman", "daysWithoutTown", "standardWin", "constValue"
|
|
};
|
|
|
|
static const std::string typeNames[] = { "victory", "defeat" };
|
|
|
|
CMapLoaderJson::CMapLoaderJson(JsonNode stream):
|
|
input(stream)
|
|
{
|
|
|
|
}
|
|
|
|
std::unique_ptr<CMap> CMapLoaderJson::loadMap()
|
|
{
|
|
map = new CMap();
|
|
mapHeader.reset(map);
|
|
readMap();
|
|
mapHeader.reset();
|
|
return std::unique_ptr<CMap>(map);
|
|
}
|
|
|
|
std::unique_ptr<CMapHeader> CMapLoaderJson::loadMapHeader()
|
|
{
|
|
mapHeader.reset(new CMapHeader);
|
|
readHeader();
|
|
return std::move(mapHeader);
|
|
}
|
|
|
|
/*
|
|
//This code can be used to write map header to console or file in its Json representation
|
|
|
|
JsonNode out;
|
|
JsonNode data;
|
|
data["victoryString"].String() = mapHeader->victoryMessage;
|
|
data["defeatString"].String() = mapHeader->defeatMessage;
|
|
|
|
data["victoryIconIndex"].Float() = mapHeader->victoryIconIndex;
|
|
data["defeatIconIndex"].Float() = mapHeader->defeatIconIndex;
|
|
|
|
for (const TriggeredEvent & entry : mapHeader->triggeredEvents)
|
|
{
|
|
JsonNode event;
|
|
event["message"].String() = entry.onFulfill;
|
|
event["effect"]["messageToSend"].String() = entry.effect.toOtherMessage;
|
|
event["effect"]["type"].String() = typeNames[entry.effect.type];
|
|
event["condition"] = entry.trigger.toJson(eventToJson);
|
|
data["triggeredEvents"][entry.identifier] = event;
|
|
}
|
|
|
|
out[mapHeader->name] = data;
|
|
logGlobal->errorStream() << out;
|
|
|
|
JsonNode eventToJson(const EventCondition & cond)
|
|
{
|
|
JsonNode ret;
|
|
ret.Vector().resize(2);
|
|
ret.Vector()[0].String() = conditionNames[size_t(cond.condition)];
|
|
JsonNode & data = ret.Vector()[1];
|
|
data["type"].Float() = cond.objectType;
|
|
data["value"].Float() = cond.value;
|
|
data["position"].Vector().resize(3);
|
|
data["position"].Vector()[0].Float() = cond.position.x;
|
|
data["position"].Vector()[1].Float() = cond.position.y;
|
|
data["position"].Vector()[2].Float() = cond.position.z;
|
|
|
|
return ret;
|
|
}
|
|
*/
|
|
void CMapLoaderJson::patchMapHeader(std::unique_ptr<CMapHeader> & header)
|
|
{
|
|
header.swap(mapHeader);
|
|
if (!input.isNull())
|
|
readPatchData();
|
|
header.swap(mapHeader);
|
|
}
|
|
|
|
void CMapLoaderJson::readMap()
|
|
{
|
|
readHeader();
|
|
assert(0); // Not implemented, vcmi does not have its own map format right now
|
|
}
|
|
|
|
void CMapLoaderJson::readHeader()
|
|
{
|
|
//TODO: read such data like map name & size
|
|
readPatchData();
|
|
readPlayerInfo();
|
|
assert(0); // Not implemented
|
|
}
|
|
|
|
void CMapLoaderJson::readPatchData()
|
|
{
|
|
mapHeader->victoryMessage = input["victoryString"].String();
|
|
mapHeader->victoryIconIndex = input["victoryIconIndex"].Float();
|
|
|
|
mapHeader->defeatMessage = input["defeatString"].String();
|
|
mapHeader->defeatIconIndex = input["defeatIconIndex"].Float();
|
|
|
|
readTriggeredEvents();
|
|
}
|
|
|
|
void CMapLoaderJson::readTriggeredEvents()
|
|
{
|
|
mapHeader->triggeredEvents.clear();
|
|
|
|
for (auto & entry : input["triggeredEvents"].Struct())
|
|
{
|
|
TriggeredEvent event;
|
|
event.identifier = entry.first;
|
|
readTriggeredEvent(event, entry.second);
|
|
mapHeader->triggeredEvents.push_back(event);
|
|
}
|
|
}
|
|
|
|
static EventCondition JsonToCondition(const JsonNode & node)
|
|
{
|
|
EventCondition event;
|
|
event.condition = EventCondition::EWinLoseType(vstd::find_pos(conditionNames, node.Vector()[0].String()));
|
|
if (node.Vector().size() > 1)
|
|
{
|
|
const JsonNode & data = node.Vector()[1];
|
|
if (data["type"].getType() == JsonNode::DATA_STRING)
|
|
event.objectType = VLC->modh->identifiers.getIdentifier(data["type"]).get();
|
|
if (data["type"].getType() == JsonNode::DATA_FLOAT)
|
|
event.objectType = data["type"].Float();
|
|
|
|
if (!data["value"].isNull())
|
|
event.value = data["value"].Float();
|
|
|
|
if (!data["position"].isNull())
|
|
{
|
|
event.position.x = data["position"].Vector()[0].Float();
|
|
event.position.y = data["position"].Vector()[1].Float();
|
|
event.position.z = data["position"].Vector()[2].Float();
|
|
}
|
|
}
|
|
return event;
|
|
}
|
|
|
|
void CMapLoaderJson::readTriggeredEvent(TriggeredEvent & event, const JsonNode & source)
|
|
{
|
|
event.onFulfill = source["message"].String();
|
|
event.description = source["description"].String();
|
|
event.effect.type = vstd::find_pos(typeNames, source["effect"]["type"].String());
|
|
event.effect.toOtherMessage = source["effect"]["messageToSend"].String();
|
|
event.trigger = EventExpression(source["condition"], JsonToCondition); // logical expression
|
|
}
|
|
|
|
void CMapLoaderJson::readPlayerInfo()
|
|
{
|
|
assert(0); // Not implemented
|
|
}
|