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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
2022-05-14 13:22:41 +03:00
..
battle When the battle is won with only summoned creatures - defeat 2022-05-01 09:30:30 +03:00
gui change SDL color key alpha to transparent 2021-08-21 09:32:52 +03:00
icons
lobby Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
mainmenu Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
widgets Android: make keyboard appear and disappear only on demand 2022-05-08 17:09:17 +03:00
windows Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
CBitmapHandler.cpp Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 2020-10-05 16:28:28 -07:00
CBitmapHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGameInfo.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CGameInfo.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Client.cpp Fix saves when some humans become AI. (PlayerInterface destructor clears LOCPLINT) 2022-03-21 09:38:14 +02:00
Client.h Fixed: duplicated bonusing building. Improved: opposite bonus propagation 2021-09-12 14:30:54 +03:00
CMakeLists.txt Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
CMessage.cpp Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 2020-10-05 16:28:28 -07:00
CMessage.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CMT.cpp Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
CMT.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMusicHandler.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CMusicHandler.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CPlayerInterface.cpp Fix: Get rid of 'Tile is not visible' error message 2022-01-30 12:31:07 +02:00
CPlayerInterface.h Fix: Get rid of 'Tile is not visible' error message 2022-01-30 12:31:07 +02:00
CreatureCostBox.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CreatureCostBox.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CServerHandler.cpp Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
CServerHandler.h Add proper thread synchronization for campaigns 2019-03-30 00:28:33 +01:00
CVideoHandler.cpp CVideoHandler: use new ffmpeg 2022-05-14 13:22:41 +03:00
CVideoHandler.h CVideoHandler: use new ffmpeg 2022-05-14 13:22:41 +03:00
DPIaware.manifest
Graphics.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
Graphics.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mapHandler.cpp Fix: Terrain description should be shown correctly 2021-11-08 21:01:30 +02:00
mapHandler.h Fix: Terrain description should be shown correctly 2021-11-08 21:01:30 +02:00
NetPacksClient.cpp Fix: Get rid of 'Tile is not visible' error message 2022-01-30 12:31:07 +02:00
NetPacksLobbyClient.cpp Remove empty branch from LobbyClientConnected::applyOnLobbyScreen (#507) 2018-10-30 04:59:02 +03:00
resource.h
SDLMain.h
SDLMain.m
SDLRWwrapper.cpp
SDLRWwrapper.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
StdInc.cpp
StdInc.h
VCMI_client.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_client.rc
VCMI_client.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters Update project files to match vcmi code changes 2018-07-06 18:52:51 +02:00
vcmi.ico