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games/vcmi
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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
e8daf4033fd0b05edc13c19a016c0bbbeb129b04
vcmi/client/gui
T
History
Ivan Savenko 57dba9433c Correctly update drag-and-drop cursor if our window gets deactivated
2022-12-18 14:34:38 +02:00
..
CAnimation.cpp
fix includes in client subdirectories
2022-09-18 17:43:40 +03:00
CAnimation.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CCursorHandler.cpp
Correctly update drag-and-drop cursor if our window gets deactivated
2022-12-18 14:34:38 +02:00
CCursorHandler.h
…
CGuiHandler.cpp
Fix flickering in fullscreen
2022-06-13 16:11:53 +03:00
CGuiHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CIntObject.cpp
…
CIntObject.h
Add clickeable area on top of creature picture
2022-09-18 22:53:11 -07:00
Fonts.cpp
…
Fonts.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Geometries.cpp
…
Geometries.h
Warning fix (I moved C++17 and CI to another branch) (#739)
2022-05-19 15:14:50 +03:00
NotificationHandler.cpp
Tray notifications for MXE
2022-05-14 13:23:09 +03:00
NotificationHandler.h
…
SDL_Compat.h
…
SDL_Extensions.cpp
Fix parameter order in case of right-to-left lines, formatting
2022-11-16 12:28:07 +02:00
SDL_Extensions.h
Implemented ray-like projectiles for shooters
2022-11-15 21:42:16 +02:00
SDL_Pixels.h
…
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