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vcmi
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https://github.com/vcmi/vcmi.git
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2026-06-19 22:57:37 +02:00
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e90d057296c8093c8b7df744787badc4c43cdc26
vcmi
/
server
/
battles
T
History
Ivan Savenko
a481f07daf
PlayerState now stores all objects owned by player
2024-08-28 12:51:27 +00:00
..
BattleActionProcessor.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleActionProcessor.h
Reduce size of Bonus struct from 320 bytes to 296 bytes.
2024-07-22 14:59:31 +02:00
BattleFlowProcessor.cpp
Fix build
2024-08-18 20:59:32 +00:00
BattleFlowProcessor.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleProcessor.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleProcessor.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleResultProcessor.cpp
PlayerState now stores all objects owned by player
2024-08-28 12:51:27 +00:00
BattleResultProcessor.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00