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e9ac8c67c1
- Fixed off-by-one error when checking for obligatory skills - If both wisdom and magic school must be offered in the same slot, magic school will be correctly offered on next levelup - Obligatory skill can now be proposed for upgrade - Obligatory skills are now offered using hero class weight instead of simple random - If hero has multiple skills not available to his class game will select random skill instead of first one - Moved storage of random seed to server instead of mutable member |
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.. | ||
battles | ||
processors | ||
queries | ||
CGameHandler.cpp | ||
CGameHandler.h | ||
CMakeLists.txt | ||
CVCMIServer.cpp | ||
CVCMIServer.h | ||
LobbyNetPackVisitors.h | ||
NetPacksLobbyServer.cpp | ||
NetPacksServer.cpp | ||
ServerNetPackVisitors.h | ||
ServerSpellCastEnvironment.cpp | ||
ServerSpellCastEnvironment.h | ||
StdInc.cpp | ||
StdInc.h | ||
TurnTimerHandler.cpp | ||
TurnTimerHandler.h | ||
VCMI_server.cbp | ||
VCMI_server.vcxproj |