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vcmi/server/queries/BattleQueries.h
2023-08-21 17:55:07 +03:00

41 lines
1014 B
C++

/*
* BattleQueries.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CQuery.h"
#include "../../lib/NetPacks.h"
class CBattleQuery : public CGhQuery
{
public:
std::array<const CArmedInstance *,2> belligerents;
std::array<int, 2> initialHeroMana;
const BattleInfo *bi;
std::optional<BattleResult> result;
CBattleQuery(CGameHandler * owner);
CBattleQuery(CGameHandler * owner, const BattleInfo * Bi); //TODO
virtual void notifyObjectAboutRemoval(const CObjectVisitQuery &objectVisit) const override;
virtual bool blocksPack(const CPack *pack) const override;
virtual void onRemoval(PlayerColor color) override;
};
class CBattleDialogQuery : public CDialogQuery
{
public:
CBattleDialogQuery(CGameHandler * owner, const BattleInfo * Bi);
const BattleInfo * bi;
virtual void onRemoval(PlayerColor color) override;
};