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vcmi/client/render/IWindowHandler.h
2023-05-09 13:10:33 +03:00

37 lines
924 B
C++

/*
* IWindowHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
class Point;
VCMI_LIB_NAMESPACE_END
class IWindowHandler
{
public:
virtual ~IWindowHandler() = default;
/// Updates window state after fullscreen state has been changed in settings
virtual void onScreenResize() = 0;
/// De-initializes window state
virtual void close() = 0;
/// Fills screen with black color, erasing any existing content
virtual void clearScreen() = 0;
/// Returns list of resolutions supported by current screen
virtual std::vector<Point> getSupportedResolutions() const = 0;
/// Returns <min, max> range of possible values for screen scaling
virtual std::tuple<double, double> getSupportedScalingRange() const = 0;
};