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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client
2023-05-09 13:10:33 +03:00
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adventureMap Fixed scrolling blocking with Ctrl 2023-05-09 13:10:33 +03:00
battle Do not trigger multiple hotkeys when battle window wait for any key 2023-05-09 13:10:33 +03:00
gui Fixed missing hotkeys for game saving 2023-05-09 13:10:33 +03:00
icons Update generate_icns.py 2023-04-16 12:33:35 +02:00
ios Add different sizes 2023-04-15 13:13:44 +02:00
lobby Extracted window management from CMT to new class 2023-05-09 13:10:33 +03:00
mainmenu Use more descriptive names for hotkeys 2023-05-01 17:59:20 +03:00
mapView Merge beta -> develop 2023-04-26 22:48:08 +03:00
render Implemented user-selectable UI scaling mode 2023-05-09 13:10:33 +03:00
renderSDL Remove duplicated resolutions, e.g. different frequency 2023-05-09 13:10:33 +03:00
widgets Implemeted runtime generation of player-colored background texture 2023-05-09 13:10:33 +03:00
windows Remove duplicated resolutions, e.g. different frequency 2023-05-09 13:10:33 +03:00
CFocusableHelper.cpp remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CFocusableHelper.h remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Merge beta -> develop 2023-04-26 22:48:08 +03:00
Client.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
ClientCommandManager.cpp CBonusSystemNode: remove description 2023-05-05 18:57:11 +03:00
ClientCommandManager.h Split Process console commands code into individual functions 2023-04-16 23:45:37 +03:00
ClientNetPackVisitors.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CMakeLists.txt Fixed toggleable buttons (sleep/wake & subterra/surface) 2023-05-09 13:10:33 +03:00
CMT.cpp Support for changing resolution without game restart 2023-05-09 13:10:33 +03:00
CMT.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CMusicHandler.cpp Fix crash on missing music file 2023-04-08 19:47:16 +03:00
CMusicHandler.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CPlayerInterface.cpp Initial part of dynamically-sized adventure map: 2023-05-09 13:10:33 +03:00
CPlayerInterface.h Moved selection logic to player state 2023-04-20 22:04:24 +03:00
CServerHandler.cpp Extracted window management from CMT to new class 2023-05-09 13:10:33 +03:00
CServerHandler.h Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c" 2023-04-13 12:45:10 +04:00
CVideoHandler.cpp vcmi: fix build and run with ffmpeg 6.0 2023-03-11 00:12:05 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
DPIaware.manifest
LobbyClientNetPackVisitors.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
NetPacksClient.cpp CBonusSystemNode: remove description 2023-05-05 18:57:11 +03:00
NetPacksLobbyClient.cpp rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
PlayerLocalState.cpp Moved selection logic to player state 2023-04-20 22:04:24 +03:00
PlayerLocalState.h Moved selection logic to player state 2023-04-20 22:04:24 +03:00
resource.h
StdInc.cpp
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_client.rc
VCMI_client.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters Update project files to match vcmi code changes 2018-07-06 18:52:51 +02:00
vcmi.ico new icons 2023-04-15 12:52:11 +02:00