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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#include "StdInc.h"
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#define DO_NOT_DISABLE_REGISTER_TYPES_INSTANTIATION
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#include "RegisterTypes.h"
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#include "mapping/CMapInfo.h"
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#include "StartInfo.h"
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#include "BattleState.h"
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#include "CGameState.h"
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#include "mapping/CMap.h"
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#include "CModHandler.h"
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#include "CObjectHandler.h"
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#include "CCreatureHandler.h"
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#include "VCMI_Lib.h"
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#include "CArtHandler.h"
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#include "CHeroHandler.h"
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#include "CSpellHandler.h"
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#include "CTownHandler.h"
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#include "mapping/CCampaignHandler.h"
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#include "NetPacks.h"
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#include "CDefObjInfoHandler.h"
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/*
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* RegisterTypes.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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template void registerTypes<CISer<CConnection>>(CISer<CConnection>& s);
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template void registerTypes<COSer<CConnection>>(COSer<CConnection>& s);
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template void registerTypes<CSaveFile>(CSaveFile & s);
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template void registerTypes<CLoadFile>(CLoadFile & s);
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template void registerTypes<CTypeList>(CTypeList & s);
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template void registerTypes<CLoadIntegrityValidator>(CLoadIntegrityValidator & s);
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