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vcmi/lib/battle/Destination.h
Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
2022-09-24 15:55:21 +03:00

44 lines
793 B
C++

/*
* Destination.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "BattleHex.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace battle
{
class Unit;
class DLL_LINKAGE Destination
{
public:
Destination();
~Destination();
explicit Destination(const Unit * destination);
explicit Destination(const BattleHex & destination);
explicit Destination(const Unit * destination, const BattleHex & exactHex);
Destination(const Destination & other);
Destination & operator=(const Destination & other);
const Unit * unitValue;
BattleHex hexValue;
};
using Target = std::vector<Destination>;
}
VCMI_LIB_NAMESPACE_END