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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/windows
2023-11-09 00:01:48 +02:00
..
settings Add game pause 2023-10-08 16:03:57 +02:00
CAltarWindow.cpp Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CAltarWindow.h Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CCastleInterface.cpp Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CCastleInterface.h Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CCreatureWindow.cpp Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
CCreatureWindow.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CHeroBackpackWindow.cpp Fixed move checks. Backpack buttons. 2023-09-19 13:31:59 +03:00
CHeroBackpackWindow.h Support for different backpack capacities 2023-09-04 20:59:24 +03:00
CHeroOverview.cpp added probabilities 2023-09-17 23:01:18 +02:00
CHeroOverview.h added probabilities 2023-09-17 23:01:18 +02:00
CHeroWindow.cpp Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CHeroWindow.h Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CKingdomInterface.cpp Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CKingdomInterface.h Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CMapOverview.cpp improvements for non quadratic maps 2023-10-21 16:49:50 +02:00
CMapOverview.h code review 2023-10-01 17:35:56 +02:00
CMessage.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CMessage.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CPuzzleWindow.cpp Fix regressions 2023-09-04 18:22:34 +03:00
CPuzzleWindow.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
CQuestLog.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CQuestLog.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CreaturePurchaseCard.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CreaturePurchaseCard.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CSpellWindow.cpp Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
CSpellWindow.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CTradeWindow.cpp Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
CTradeWindow.h fix build & suggested changed 2023-11-08 01:51:13 +02:00
CWindowObject.cpp fix asset failures 2023-10-31 22:05:22 +01:00
CWindowObject.h Creatures altar & Artifacts altar 2023-11-06 14:31:32 +02:00
GUIClasses.cpp Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
GUIClasses.h Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
InfoWindows.cpp Display object description only on right-click 2023-10-19 14:36:11 +03:00
InfoWindows.h Add game pause 2023-10-08 16:03:57 +02:00
QuickRecruitmentWindow.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
QuickRecruitmentWindow.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00