.. |
settings
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Add game pause
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2023-10-08 16:03:57 +02:00 |
CAltarWindow.cpp
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CAltarWindow.h
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CCastleInterface.cpp
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CCastleInterface.h
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CCreatureWindow.cpp
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Converted Component class to use VariantIdentifier instead of int
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2023-11-02 12:00:04 +02:00 |
CCreatureWindow.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CHeroBackpackWindow.cpp
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Fixed move checks. Backpack buttons.
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2023-09-19 13:31:59 +03:00 |
CHeroBackpackWindow.h
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Support for different backpack capacities
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2023-09-04 20:59:24 +03:00 |
CHeroOverview.cpp
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added probabilities
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2023-09-17 23:01:18 +02:00 |
CHeroOverview.h
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added probabilities
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2023-09-17 23:01:18 +02:00 |
CHeroWindow.cpp
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CHeroWindow.h
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CKingdomInterface.cpp
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CKingdomInterface.h
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CMapOverview.cpp
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improvements for non quadratic maps
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2023-10-21 16:49:50 +02:00 |
CMapOverview.h
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code review
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2023-10-01 17:35:56 +02:00 |
CMessage.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CMessage.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CPuzzleWindow.cpp
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Fix regressions
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2023-09-04 18:22:34 +03:00 |
CPuzzleWindow.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
CQuestLog.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CQuestLog.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CreaturePurchaseCard.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CreaturePurchaseCard.h
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
CSpellWindow.cpp
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Converted Component class to use VariantIdentifier instead of int
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2023-11-02 12:00:04 +02:00 |
CSpellWindow.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CTradeWindow.cpp
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Use variant identifier in netpacks where applicable
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2023-11-08 14:00:23 +02:00 |
CTradeWindow.h
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fix build & suggested changed
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2023-11-08 01:51:13 +02:00 |
CWindowObject.cpp
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fix asset failures
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2023-10-31 22:05:22 +01:00 |
CWindowObject.h
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Creatures altar & Artifacts altar
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2023-11-06 14:31:32 +02:00 |
GUIClasses.cpp
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
GUIClasses.h
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
InfoWindows.cpp
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Display object description only on right-click
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2023-10-19 14:36:11 +03:00 |
InfoWindows.h
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Add game pause
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2023-10-08 16:03:57 +02:00 |
QuickRecruitmentWindow.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
QuickRecruitmentWindow.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |