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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/server
Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win
since some net packs now need DLL_LINKAGE
2014-06-25 17:11:07 +03:00
..
CGameHandler.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CGameHandler.h Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CMakeLists.txt updated LD_RUNPATH_SEARCH_PATHS 2014-03-04 03:51:17 +00:00
CQuery.cpp Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
CQuery.h [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 2014-01-16 20:24:06 +00:00
CVCMIServer.cpp Created large number of missing objects in configs 2014-06-17 14:57:47 +03:00
CVCMIServer.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
NetPacksServer.cpp Cleanup: 2014-06-05 20:26:50 +03:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h Cleanup: 2014-06-05 20:26:50 +03:00
VCMI_server.cbp Part 2 of new spell configuration 2014-03-07 13:21:09 +00:00
VCMI_server.vcxproj Missing changes. 2014-04-27 14:38:20 +02:00