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vcmi/client/render/CanvasImage.h

46 lines
1.3 KiB
C++

/*
* CanvasImage.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "IImage.h"
#include "Canvas.h"
class CanvasImage : public IImage
{
public:
CanvasImage(const Point & size, CanvasScalingPolicy scalingPolicy);
~CanvasImage();
Canvas getCanvas();
void draw(SDL_Surface * where, const Point & pos, const Rect * src, int scalingFactor) const override;
void scaleTo(const Point & size, EScalingAlgorithm algorithm) override;
void exportBitmap(const boost::filesystem::path & path) const override;
Rect contentRect() const override;
Point dimensions() const override;
//no-op methods
bool isTransparent(const Point & coords) const override{ return false;};
void setAlpha(uint8_t value) override{};
void playerColored(const PlayerColor & player) override{};
void setOverlayColor(const ColorRGBA & color) override{};
void setEffectColor(const ColorRGBA & color) override{};
void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override{};
void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override{};
std::shared_ptr<ISharedImage> toSharedImage();
private:
SDL_Surface * surface;
CanvasScalingPolicy scalingPolicy;
};