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vcmi/AI/VCAI/Goals
2019-01-19 17:50:59 +02:00
..
AbstractGoal.cpp AI: CompleteQuest goal and summon boat spell support 2018-12-23 15:49:26 +03:00
AbstractGoal.h Use the same cost value in Pathfinder and fuzzy evaluations. 2019-01-17 10:54:41 +03:00
AdventureSpellCast.cpp AI: town portal support 2019-01-17 10:40:23 +03:00
AdventureSpellCast.h AI: town portal support 2019-01-17 10:40:23 +03:00
Build.cpp
Build.h
BuildBoat.cpp AI: town portal support 2019-01-17 10:40:23 +03:00
BuildBoat.h
BuildThis.cpp
BuildThis.h
BuyArmy.cpp
BuyArmy.h
CGoal.h AI: CompleteQuest goal and summon boat spell support 2018-12-23 15:49:26 +03:00
ClearWayTo.cpp
ClearWayTo.h
CollectRes.cpp
CollectRes.h
CompleteQuest.cpp AI: CompleteQuest goal and summon boat spell support 2018-12-23 15:49:26 +03:00
CompleteQuest.h AI: CompleteQuest goal and summon boat spell support 2018-12-23 15:49:26 +03:00
Conquer.cpp AI: CompleteQuest goal and summon boat spell support 2018-12-23 15:49:26 +03:00
Conquer.h
DigAtTile.cpp
DigAtTile.h
Explore.cpp AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
Explore.h AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
FindObj.cpp
FindObj.h
GatherArmy.cpp AI: town portal support 2019-01-17 10:40:23 +03:00
GatherArmy.h
GatherTroops.cpp AI: fix one more freeze in buy army 2019-01-06 22:36:46 +02:00
GatherTroops.h
GetArtOfType.cpp
GetArtOfType.h
Goals.h AI: CompleteQuest goal and summon boat spell support 2018-12-23 15:49:26 +03:00
Invalid.h
RecruitHero.cpp
RecruitHero.h
Trade.cpp
Trade.h
VisitHero.cpp
VisitHero.h
VisitObj.cpp
VisitObj.h
VisitTile.cpp
VisitTile.h
Win.cpp
Win.h