1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/spells/effects
Ivan Savenko f13f213d8c
Merge pull request #2780 from IvanSavenko/fix_siege_regression
Fix crash on obstacle creation (e.g. moat)
2023-09-11 15:56:33 +03:00
..
Catapult.cpp Fixed battle replay 2023-09-06 16:03:47 +03:00
Catapult.h
Clone.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Clone.h
Damage.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Damage.h
DemonSummon.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
DemonSummon.h
Dispel.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Dispel.h
Effect.cpp
Effect.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
Effects.cpp Fix getCasterUnitId 2023-04-13 02:18:12 +04:00
Effects.h
EffectsFwd.h
Heal.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Heal.h
LocationEffect.cpp
LocationEffect.h
Moat.cpp Fix few more missing BattleID's 2023-09-11 13:20:16 +03:00
Moat.h
Obstacle.cpp Fix crash on obstacle creation (e.g. moat) 2023-09-08 16:35:43 +03:00
Obstacle.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Registry.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
Registry.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
RemoveObstacle.cpp Fix crash on obstacle creation (e.g. moat) 2023-09-08 16:35:43 +03:00
RemoveObstacle.h
Sacrifice.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Sacrifice.h
Summon.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Summon.h
Teleport.cpp Teleport: check immunities in applicable() 2023-08-31 19:58:46 +03:00
Teleport.h Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Timed.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Timed.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
UnitEffect.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
UnitEffect.h