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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
2023-08-30 02:18:44 +04:00
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battles Support timer logic for pve and pvp 2023-08-30 02:17:29 +04:00
processors Implement player start turn query 2023-08-28 18:56:36 +04:00
queries Timer pausing while waiting for player accept turn 2023-08-30 02:18:44 +04:00
CGameHandler.cpp Code review fixes 2023-08-29 15:48:42 +04:00
CGameHandler.h Replace "currentPlayer" from gamestate with "activePlayers" 2023-08-25 18:56:15 +03:00
CMakeLists.txt Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
CVCMIServer.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
CVCMIServer.h Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
LobbyNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
NetPacksServer.cpp Merge pull request #2668 from IvanSavenko/remove_current_player 2023-08-28 17:10:28 +04:00
ServerNetPackVisitors.h Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
ServerSpellCastEnvironment.cpp Split CQuery file into multiple files 2023-08-21 17:55:07 +03:00
ServerSpellCastEnvironment.h vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
TurnTimerHandler.cpp Support timer logic for pve and pvp 2023-08-30 02:17:29 +04:00
TurnTimerHandler.h Support timer logic for pve and pvp 2023-08-30 02:17:29 +04:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00