1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server
2024-08-11 22:21:13 +02:00
..
battles Merge pull request #4359 from Laserlicht/statistic 2024-08-09 15:31:13 +03:00
processors rework 2024-08-01 21:36:00 +02:00
queries Fixed new issues detected by SonarCloud 2024-07-15 07:46:40 +00:00
CGameHandler.cpp extended statistic: Button and data transfer 2024-08-11 22:21:13 +02:00
CGameHandler.h statisic basic 2024-08-01 21:36:00 +02:00
CMakeLists.txt Implemented option to run server as a thread with shared VLC 2024-02-11 17:55:02 +02:00
CVCMIServer.cpp code review 2024-07-29 22:54:42 +02:00
CVCMIServer.h code review 2024-07-29 22:54:42 +02:00
GlobalLobbyProcessor.cpp JsonNode constructors: Take fileName as argument 2024-07-17 13:50:59 +02:00
GlobalLobbyProcessor.h Store and send mod list and game version for game rooms 2024-04-23 17:15:59 +03:00
LobbyNetPackVisitors.h basic handicap support 2024-07-25 00:28:01 +02:00
NetPacksLobbyServer.cpp basic handicap support 2024-07-25 00:28:01 +02:00
NetPacksServer.cpp Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
ServerNetPackVisitors.h Saving costume 2024-04-27 21:35:37 +03:00
ServerSpellCastEnvironment.cpp New objects are now created and initialized on server and sent to client 2024-07-16 13:13:39 +00:00
ServerSpellCastEnvironment.h New objects are now created and initialized on server and sent to client 2024-07-16 13:13:39 +00:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TurnTimerHandler.cpp Running out of timer during battle will no longer force retreat 2024-06-19 19:59:06 +00:00
TurnTimerHandler.h It is now possible to vote for simturns and turn timer changes 2024-05-19 18:31:32 +00:00