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vcmi/lib/battle
Alexander Shishkin 21f74a9968
Merge pull request #590 from Ewilhan/fixCombatOrder
Fixed Battle Creature Ordering
2019-05-29 17:51:52 +03:00
..
AccessibilityInfo.cpp
AccessibilityInfo.h
BattleAction.cpp Creature spellcast refactor (#569) 2019-05-04 06:42:55 +03:00
BattleAction.h Creature spellcast refactor (#569) 2019-05-04 06:42:55 +03:00
BattleAttackInfo.cpp
BattleAttackInfo.h
BattleHex.cpp
BattleHex.h
BattleInfo.cpp Code style and improved readability 2019-05-17 09:34:59 +01:00
BattleInfo.h Code style and improved readability 2019-05-17 09:34:59 +01:00
BattleProxy.cpp
BattleProxy.h
CBattleInfoCallback.cpp Code style 2019-05-18 18:37:02 +02:00
CBattleInfoCallback.h Creature spellcast refactor (#569) 2019-05-04 06:42:55 +03:00
CBattleInfoEssentials.cpp Remove false warning indicating something is wrong 2019-05-19 12:22:41 +02:00
CBattleInfoEssentials.h
CCallbackBase.cpp
CCallbackBase.h
CObstacleInstance.cpp
CObstacleInstance.h
CPlayerBattleCallback.cpp
CPlayerBattleCallback.h
CUnitState.cpp Simplify statements 2019-03-31 09:43:14 +03:00
CUnitState.h Fix lack of unit action with morale+wait 2019-03-23 23:51:50 +01:00
Destination.cpp
Destination.h
IBattleState.cpp
IBattleState.h
IUnitInfo.h
ReachabilityInfo.cpp
ReachabilityInfo.h
SideInBattle.cpp
SideInBattle.h
SiegeInfo.cpp
SiegeInfo.h
Unit.cpp
Unit.h