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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/gui
2022-11-16 12:28:07 +02:00
..
CAnimation.cpp fix includes in client subdirectories 2022-09-18 17:43:40 +03:00
CAnimation.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCursorHandler.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CCursorHandler.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CGuiHandler.cpp Fix flickering in fullscreen 2022-06-13 16:11:53 +03:00
CGuiHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CIntObject.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CIntObject.h Add clickeable area on top of creature picture 2022-09-18 22:53:11 -07:00
Fonts.cpp Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 2020-10-05 16:28:28 -07:00
Fonts.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Geometries.cpp Code style: remove default value hints in definitions (#342) 2017-07-15 14:08:20 +03:00
Geometries.h Warning fix (I moved C++17 and CI to another branch) (#739) 2022-05-19 15:14:50 +03:00
NotificationHandler.cpp Tray notifications for MXE 2022-05-14 13:23:09 +03:00
NotificationHandler.h tray notification for windows 2022-05-14 13:23:09 +03:00
SDL_Compat.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
SDL_Extensions.cpp Fix parameter order in case of right-to-left lines, formatting 2022-11-16 12:28:07 +02:00
SDL_Extensions.h Implemented ray-like projectiles for shooters 2022-11-15 21:42:16 +02:00
SDL_Pixels.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00