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games
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vcmi
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2025-01-22 03:39:45 +02:00
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vcmi
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server
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processors
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Ivan Savenko
ade46d5ffb
Merge branch 'develop' into timed_events_objects_removal
2024-12-06 15:33:33 +02:00
..
HeroPoolProcessor.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
HeroPoolProcessor.h
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
NewTurnProcessor.cpp
Fixes from code review
2024-12-05 21:16:06 +01:00
NewTurnProcessor.h
Growth of town garrison in neutral towns now uses H3 logic
2024-08-29 15:22:31 +00:00
PlayerMessageProcessor.cpp
more strings; camelcase
2024-12-01 18:48:09 +01:00
PlayerMessageProcessor.h
vcmiscrolls
2024-09-05 15:51:45 +03:00
TurnOrderProcessor.cpp
more strings; camelcase
2024-12-01 18:48:09 +01:00
TurnOrderProcessor.h
Implemented simple versioning system for multiplayer
2024-05-29 20:08:32 +00:00