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modificators
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Missed optimization case
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2023-12-21 17:56:21 +01:00 |
threadpool
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spaces -> tabs
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2023-12-22 23:22:33 +02:00 |
CMapGenerator.cpp
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Review suggestion
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2024-01-14 15:36:29 +02:00 |
CMapGenerator.h
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CMapGenOptions.cpp
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Block usage of preselected starting heroes for prisons in RMG
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2024-01-13 14:08:36 +02:00 |
CMapGenOptions.h
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Block usage of preselected starting heroes for prisons in RMG
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2024-01-13 14:08:36 +02:00 |
CRmgTemplate.cpp
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
CRmgTemplate.h
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Fixed most of reported issues, removed unused code.
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2023-10-29 21:25:39 +01:00 |
CRmgTemplateStorage.cpp
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
CRmgTemplateStorage.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
CZonePlacer.cpp
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Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
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2023-11-07 20:54:04 +01:00 |
CZonePlacer.h
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float3.h
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Functions.cpp
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Functions.h
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RmgArea.cpp
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Reverted change that seems to cause regression
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2023-12-21 17:55:08 +01:00 |
RmgArea.h
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Multiple optimizations to avoid copying and allocating tiles for rmg::Area
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2023-12-18 13:52:03 +01:00 |
RmgMap.cpp
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Merge pull request #3362 from IvanSavenko/terrain_decorations
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2023-12-22 23:39:32 +02:00 |
RmgMap.h
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Merge pull request #3362 from IvanSavenko/terrain_decorations
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2023-12-22 23:39:32 +02:00 |
RmgObject.cpp
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Definitive solution for Corpse
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2023-12-21 12:29:45 +01:00 |
RmgObject.h
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Definitive solution for Corpse
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2023-12-21 12:29:45 +01:00 |
RmgPath.cpp
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Minor optimizations
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2023-12-13 22:10:39 +01:00 |
RmgPath.h
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TileInfo.cpp
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
TileInfo.h
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
Zone.cpp
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Final and perfect treasue nd obstacle density
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2023-12-19 09:24:43 +01:00 |
Zone.h
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Extra cache for search area
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2023-12-13 22:13:42 +01:00 |