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vcmi
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Code
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vcmi
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client
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widgets
History
Ivan Savenko
0d6ec0d224
Reviewed usage of EBlitMode, now specified clearly in all cases
2024-07-19 10:08:50 +00:00
..
markets
…
Buttons.cpp
Unified naming of method to recolor UI element to current player scheme
2024-07-19 10:08:50 +00:00
Buttons.h
Merge branch 'vcmi:develop' into quickspell
2024-07-17 03:20:31 +02:00
CArtifactsOfHeroAltar.cpp
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CArtifactsOfHeroAltar.h
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CArtifactsOfHeroBackpack.cpp
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CArtifactsOfHeroBackpack.h
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CArtifactsOfHeroBase.cpp
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CArtifactsOfHeroBase.h
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CArtifactsOfHeroKingdom.cpp
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CArtifactsOfHeroKingdom.h
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CArtifactsOfHeroMain.cpp
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CArtifactsOfHeroMain.h
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CArtifactsOfHeroMarket.cpp
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CArtifactsOfHeroMarket.h
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CArtPlace.cpp
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CArtPlace.h
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CComponent.cpp
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CComponent.h
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CExchangeController.cpp
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CExchangeController.h
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CGarrisonInt.cpp
All images are now loaded via RenderHandler class
2024-07-19 10:08:50 +00:00
CGarrisonInt.h
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ComboBox.cpp
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ComboBox.h
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CreatureCostBox.cpp
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CreatureCostBox.h
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CTextInput.cpp
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CTextInput.h
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GraphicalPrimitiveCanvas.cpp
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GraphicalPrimitiveCanvas.h
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Images.cpp
Reviewed usage of EBlitMode, now specified clearly in all cases
2024-07-19 10:08:50 +00:00
Images.h
Reviewed usage of EBlitMode, now specified clearly in all cases
2024-07-19 10:08:50 +00:00
MiscWidgets.cpp
Unified naming of method to recolor UI element to current player scheme
2024-07-19 10:08:50 +00:00
MiscWidgets.h
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ObjectLists.cpp
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ObjectLists.h
Reduce direct access to CAnimation, removed various caching schemes
2024-07-19 10:08:50 +00:00
RadialMenu.cpp
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RadialMenu.h
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Scrollable.cpp
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Scrollable.h
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Slider.cpp
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Slider.h
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TextControls.cpp
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TextControls.h
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VideoWidget.cpp
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VideoWidget.h
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