mirror of
https://github.com/vcmi/vcmi.git
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1a77fee7f7
- synchronized attack/defence animation - spell animation speed uses game settings - added logging domain for battle animations - fixed disrupting ray duration
292 lines
8.5 KiB
C++
292 lines
8.5 KiB
C++
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/*
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* CLogger.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../CConsoleHandler.h"
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class CLogger;
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struct LogRecord;
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class ILogTarget;
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namespace ELogLevel
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{
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enum ELogLevel
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{
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NOT_SET = 0,
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TRACE,
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DEBUG,
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INFO,
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WARN,
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ERROR
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};
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}
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/// The class CLoggerDomain provides convenient access to super domains from a sub domain.
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class DLL_LINKAGE CLoggerDomain
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{
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public:
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/// Constructs a CLoggerDomain with the domain designated by name.
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/// Sub-domains can be specified by separating domains by a dot, e.g. "ai.battle". The global domain is named "global".
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explicit CLoggerDomain(const std::string & name);
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std::string getName() const;
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CLoggerDomain getParent() const;
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bool isGlobalDomain() const;
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static const std::string DOMAIN_GLOBAL;
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private:
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std::string name;
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};
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/// The class CLoggerStream provides a stream-like way of logging messages.
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class DLL_LINKAGE CLoggerStream
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{
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public:
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CLoggerStream(const CLogger & logger, ELogLevel::ELogLevel level);
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~CLoggerStream();
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template<typename T>
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CLoggerStream & operator<<(const T & data)
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{
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if(!sbuffer) sbuffer = new std::stringstream();
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(*sbuffer) << data;
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return *this;
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}
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private:
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const CLogger & logger;
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ELogLevel::ELogLevel level;
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std::stringstream * sbuffer;
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};
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/// The class CLogger is used to log messages to certain targets of a specific domain/name.
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class DLL_LINKAGE CLogger
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{
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public:
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inline ELogLevel::ELogLevel getLevel() const;
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void setLevel(ELogLevel::ELogLevel level);
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const CLoggerDomain & getDomain() const;
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/// Logger access methods
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static CLogger * getLogger(const CLoggerDomain & domain);
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static CLogger * getGlobalLogger();
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/// Log methods for various log levels
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void trace(const std::string & message) const;
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CLoggerStream traceStream() const;
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void debug(const std::string & message) const;
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CLoggerStream debugStream() const;
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void info(const std::string & message) const;
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CLoggerStream infoStream() const;
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void warn(const std::string & message) const;
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CLoggerStream warnStream() const;
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void error(const std::string & message) const;
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CLoggerStream errorStream() const;
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inline void log(ELogLevel::ELogLevel level, const std::string & message) const;
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void addTarget(unique_ptr<ILogTarget> && target);
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void clearTargets();
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/// Returns true if a debug/trace log message will be logged, false if not.
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/// Useful if performance is important and concatenating the log message is a expensive task.
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bool isDebugEnabled() const;
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bool isTraceEnabled() const;
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private:
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explicit CLogger(const CLoggerDomain & domain);
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CLogger * getParent() const;
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inline ELogLevel::ELogLevel getEffectiveLevel() const; /// Returns the log level applied on this logger whether directly or indirectly.
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inline void callTargets(const LogRecord & record) const;
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CLoggerDomain domain;
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CLogger * parent;
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ELogLevel::ELogLevel level;
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std::vector<unique_ptr<ILogTarget> > targets;
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mutable boost::mutex mx;
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static boost::recursive_mutex smx;
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};
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extern DLL_LINKAGE CLogger * logGlobal;
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extern DLL_LINKAGE CLogger * logBonus;
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extern DLL_LINKAGE CLogger * logNetwork;
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extern DLL_LINKAGE CLogger * logAi;
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extern DLL_LINKAGE CLogger * logAnim;
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/// RAII class for tracing the program execution.
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/// It prints "Leaving function XYZ" automatically when the object gets destructed.
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class DLL_LINKAGE CTraceLogger : boost::noncopyable
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{
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public:
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CTraceLogger(const CLogger * logger, const std::string & beginMessage, const std::string & endMessage);
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~CTraceLogger();
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private:
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const CLogger * logger;
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std::string endMessage;
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};
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/// Macros for tracing the control flow of the application conveniently. If the LOG_TRACE macro is used it should be
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/// the first statement in the function. Logging traces via this macro have almost no impact when the trace is disabled.
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///
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#define RAII_TRACE(logger, onEntry, onLeave) \
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unique_ptr<CTraceLogger> ctl00; \
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if(logger->isTraceEnabled()) \
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ctl00 = make_unique<CTraceLogger>(logger, onEntry, onLeave);
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#define LOG_TRACE(logger) RAII_TRACE(logger, \
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boost::str(boost::format("Entering %s.") % BOOST_CURRENT_FUNCTION), \
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boost::str(boost::format("Leaving %s.") % BOOST_CURRENT_FUNCTION))
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#define LOG_TRACE_PARAMS(logger, formatStr, params) RAII_TRACE(logger, \
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boost::str(boost::format("Entering %s: " + std::string(formatStr) + ".") % BOOST_CURRENT_FUNCTION % params), \
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boost::str(boost::format("Leaving %s.") % BOOST_CURRENT_FUNCTION))
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/* ---------------------------------------------------------------------------- */
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/* Implementation/Detail classes, Private API */
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/* ---------------------------------------------------------------------------- */
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/// The class CLogManager is a global storage for logger objects.
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class DLL_LINKAGE CLogManager : public boost::noncopyable
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{
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public:
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static CLogManager & get();
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void addLogger(CLogger * logger);
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CLogger * getLogger(const CLoggerDomain & domain); /// Returns a logger or nullptr if no one is registered for the given domain.
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private:
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CLogManager();
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~CLogManager();
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std::map<std::string, CLogger *> loggers;
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mutable boost::mutex mx;
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static boost::recursive_mutex smx;
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};
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/// The struct LogRecord holds the log message and additional logging information.
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struct DLL_LINKAGE LogRecord
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{
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LogRecord(const CLoggerDomain & domain, ELogLevel::ELogLevel level, const std::string & message)
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: domain(domain), level(level), message(message), timeStamp(boost::posix_time::second_clock::local_time()),
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threadId(boost::this_thread::get_id())
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{
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}
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CLoggerDomain domain;
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ELogLevel::ELogLevel level;
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std::string message;
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boost::posix_time::ptime timeStamp;
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boost::thread::id threadId;
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};
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/// The class CLogFormatter formats log records.
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///
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/// There are several pattern characters which can be used to format a log record:
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/// %d = Date/Time
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/// %l = Log level
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/// %n = Logger name
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/// %t = Thread ID
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/// %m = Message
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class DLL_LINKAGE CLogFormatter
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{
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public:
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CLogFormatter();
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CLogFormatter(const std::string & pattern);
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void setPattern(const std::string & pattern);
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const std::string & getPattern() const;
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std::string format(const LogRecord & record) const;
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private:
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std::string pattern;
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};
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/// The interface ILogTarget is used by all log target implementations. It holds
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/// the abstract method write which sub-classes should implement.
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class DLL_LINKAGE ILogTarget : public boost::noncopyable
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{
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public:
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virtual ~ILogTarget() { };
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virtual void write(const LogRecord & record) = 0;
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};
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/// The class CColorMapping maps a logger name and a level to a specific color. Supports domain inheritance.
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class DLL_LINKAGE CColorMapping
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{
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public:
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CColorMapping();
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void setColorFor(const CLoggerDomain & domain, ELogLevel::ELogLevel level, EConsoleTextColor::EConsoleTextColor color);
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EConsoleTextColor::EConsoleTextColor getColorFor(const CLoggerDomain & domain, ELogLevel::ELogLevel level) const;
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private:
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std::map<std::string, std::map<ELogLevel::ELogLevel, EConsoleTextColor::EConsoleTextColor> > map;
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};
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/// The class CLogConsoleTarget is a logging target which writes message to the console.
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class DLL_LINKAGE CLogConsoleTarget : public ILogTarget
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{
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public:
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explicit CLogConsoleTarget(CConsoleHandler * console);
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bool isColoredOutputEnabled() const;
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void setColoredOutputEnabled(bool coloredOutputEnabled);
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ELogLevel::ELogLevel getThreshold() const;
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void setThreshold(ELogLevel::ELogLevel threshold);
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const CLogFormatter & getFormatter() const;
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void setFormatter(const CLogFormatter & formatter);
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const CColorMapping & getColorMapping() const;
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void setColorMapping(const CColorMapping & colorMapping);
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void write(const LogRecord & record) override;
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private:
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CConsoleHandler * console;
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ELogLevel::ELogLevel threshold;
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bool coloredOutputEnabled;
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CLogFormatter formatter;
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CColorMapping colorMapping;
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mutable boost::mutex mx;
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};
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/// The class CLogFileTarget is a logging target which writes messages to a log file.
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class DLL_LINKAGE CLogFileTarget : public ILogTarget
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{
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public:
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/// Constructs a CLogFileTarget and opens the file designated by filePath. If the append parameter is true, the file
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/// will be appended to. Otherwise the file designated by filePath will be truncated before being opened.
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explicit CLogFileTarget(const std::string & filePath, bool append = true);
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~CLogFileTarget();
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const CLogFormatter & getFormatter() const;
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void setFormatter(const CLogFormatter & formatter);
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void write(const LogRecord & record) override;
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private:
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std::ofstream file;
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CLogFormatter formatter;
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mutable boost::mutex mx;
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};
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