..
filesystem
First part of submods support.
2014-03-15 10:57:34 +00:00
logging
- fixed missing DLL_LINKAGE
2013-11-09 13:49:36 +00:00
mapping
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
minizip
more portable OS X library install names
2014-02-23 16:40:55 +00:00
registerTypes
Fixed compilation with MSVC.
2014-03-08 19:02:47 +00:00
rmg
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
AI_Base.h
* Final commit
2011-12-13 21:35:28 +00:00
BattleAction.cpp
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
2013-12-08 17:54:13 +00:00
BattleAction.h
- Compile fixes for MVS
2013-11-09 21:29:46 +00:00
BattleHex.cpp
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
2013-12-08 17:54:13 +00:00
BattleHex.h
- Compile fixes for MVS
2013-11-09 21:29:46 +00:00
BattleState.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
BattleState.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CArtHandler.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CArtHandler.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CBattleCallback.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CBattleCallback.h
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
2013-12-08 17:54:13 +00:00
CBonusTypeHandler.cpp
CBonusTypeHandler small refactoring
2014-01-19 13:29:13 +00:00
CBonusTypeHandler.h
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
CBuildingHandler.cpp
bugfixing:
2014-02-26 17:32:42 +00:00
CBuildingHandler.h
* refactoring
2013-02-11 19:11:34 +00:00
CConfigHandler.cpp
- files in local directories (saves & configs) now always have higher
2014-03-08 16:05:23 +00:00
CConfigHandler.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CConsoleHandler.cpp
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CConsoleHandler.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CCreatureHandler.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CCreatureHandler.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CCreatureSet.cpp
More fixes for map-specific crashes, fixes #1427 and #733
2014-02-09 12:10:02 +00:00
CCreatureSet.h
More fixes for map-specific crashes, fixes #1427 and #733
2014-02-09 12:10:02 +00:00
CDefObjInfoHandler.cpp
Miscellaneous fixes:
2014-01-13 17:44:21 +00:00
CDefObjInfoHandler.h
Large rewrite of adventure map objects:
2014-01-02 23:48:38 +00:00
CGameInterface.cpp
bugfixing:
2013-06-23 19:35:54 +00:00
CGameInterface.h
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CGameState.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CGameState.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CGeneralTextHandler.cpp
Several minor fixes/features
2013-10-27 13:05:01 +00:00
CGeneralTextHandler.h
- fixed missing DLL_LINKAGE
2013-11-09 13:49:36 +00:00
CHeroHandler.cpp
Initializing CHeroClass::commander.
2014-01-06 17:45:21 +00:00
CHeroHandler.h
Initializing CHeroClass::commander.
2014-01-06 17:45:21 +00:00
CMakeLists.txt
cmake/msvc project updates. untested.
2014-03-07 13:23:30 +00:00
CModHandler.cpp
First part of submods support.
2014-03-15 10:57:34 +00:00
CModHandler.h
First part of submods support.
2014-03-15 10:57:34 +00:00
CObjectHandler.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CObjectHandler.h
Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562
2014-02-19 01:04:27 +00:00
CObstacleInstance.cpp
- fixed missing DLL_LINKAGE
2013-11-09 13:49:36 +00:00
CObstacleInstance.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CondSh.h
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
2012-02-19 21:03:43 +00:00
Connection.cpp
Split registerTypes into multiple files, now in lib/registerTypes
2014-02-24 19:57:33 +00:00
Connection.h
[Spells] More spell related refactoring
2014-03-17 13:11:10 +00:00
ConstTransitivePtr.h
Fixed #1430 , work-around to make #1435 non-crashing.
2013-09-11 21:57:08 +00:00
CRandomGenerator.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
CScriptingModule.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CSpellHandler.cpp
Hotfix 2
2014-03-17 14:39:28 +00:00
CSpellHandler.h
[Spells] More spell related refactoring
2014-03-17 13:11:10 +00:00
CStopWatch.h
- fixed save games issues ( #1044 )
2012-08-07 11:28:52 +00:00
CThreadHelper.cpp
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CThreadHelper.h
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CTownHandler.cpp
Large rewrite of adventure map objects:
2014-01-02 23:48:38 +00:00
CTownHandler.h
changes in hero class format:
2013-12-13 18:27:54 +00:00
FunctionList.h
- Moved FunctionList from /client to /lib -> used in client and server
2013-11-30 10:08:38 +00:00
GameConstants.cpp
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
GameConstants.h
- Fixed special spells spawning in Pyramid
2014-03-09 12:33:26 +00:00
HeroBonus.cpp
two patches/pull requests from janisozaur
2013-11-12 10:45:42 +00:00
HeroBonus.h
- Various improvements for exploration
2014-02-17 07:36:03 +00:00
IBonusTypeHandler.h
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
2013-06-17 15:45:55 +00:00
IGameCallback.cpp
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
IGameCallback.h
Some preparation towards mantis #1743 :
2014-03-17 19:51:07 +00:00
IGameEventsReceiver.h
- Refactoring for checking victory/loss conditions (use enum class instead of magic numbers)
2013-11-17 17:57:04 +00:00
IHandlerBase.h
Fixed compilation with MSVC.
2014-03-08 19:02:47 +00:00
int3.h
- AI will now use SectorMap to find a way to guarded / covered objects.
2014-02-15 16:38:51 +00:00
Interprocess.h
- fix for boost 1.49
2012-04-02 11:14:38 +00:00
JsonDetail.cpp
fix crash in jsonschema in case of invalid typename
2014-03-10 15:58:13 +00:00
JsonDetail.h
- vcmi can now calculate crc32 checksum of a file
2013-11-08 20:36:26 +00:00
JsonNode.cpp
More string ID's for buildings:
2013-12-04 10:36:39 +00:00
JsonNode.h
- vcmi can now calculate crc32 checksum of a file
2013-11-08 20:36:26 +00:00
LogicalExpression.cpp
Extended building dependencies:
2013-12-02 11:58:02 +00:00
LogicalExpression.h
Support for overriding victory/defeat conditions from h3m map or
2013-12-30 23:09:58 +00:00
NetPacks.h
Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562
2014-02-19 01:04:27 +00:00
NetPacksBase.h
Properly removing stuff from hero, fixes #1646 .
2014-02-08 23:07:33 +00:00
NetPacksLib.cpp
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
ResourceSet.cpp
Fixed all the issues with Quests, #828 and #1223 .
2013-07-23 15:03:01 +00:00
ResourceSet.h
Added serializer-based class able to make deep copies of objects — CMemorySerializer.
2014-02-08 21:54:35 +00:00
ScopeGuard.h
- Improved json validation. Now it support most of features from latest json schema draft
2013-04-02 17:06:43 +00:00
StartInfo.h
two patches/pull requests from janisozaur
2013-11-12 10:45:42 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
StringConstants.h
Large changeset, first part of editing H3 objects via mods feature. Changes:
2013-04-21 12:49:26 +00:00
UnlockGuard.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
vcmi_endian.h
- gcc compile fix
2013-02-05 19:56:28 +00:00
VCMI_lib.cbp
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
VCMI_Lib.cpp
First part of submods support.
2014-03-15 10:57:34 +00:00
VCMI_Lib.h
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
2013-08-17 12:46:48 +00:00
VCMI_lib.vcxproj
cmake/msvc project updates. untested.
2014-03-07 13:23:30 +00:00
VCMI_lib.vcxproj.filters
Updated MSVC project file after registerTypes split.
2014-02-27 20:35:05 +00:00
VCMIDirs.cpp
- (linux) XDG filesystem support
2014-03-04 14:51:10 +00:00
VCMIDirs.h
- (linux) XDG filesystem support
2014-03-04 14:51:10 +00:00